Factory
This article is timeless and should be accurate for any version of the game.
The Factory is a world structure found in certain towns that produces crates of weapons, ammunition, tools, Medical, and base Supplies using materials as input.
Construction
As a world structure, new factories can't be built. A destroyed factory can only be rebuilt once the nearby Town Base unlocks the Industry upgrade.
Crate Production
The items available for production are listed in the center window. They are split into 7 categories: Small Arms , Heavy Arms , Heavy Ammunition , Utility , Medical , Resource , Uniforms . Items that are greyed out have not been researched yet.
Placing Orders
Orders are placed by clicking on the desired item icons, each click adds a crate of the particular item to the order (4 crates max) displayed in the output window on the right. The total material cost and production time for the order are shown under it. An order is started by clicking the "play" button next to it while the required materials are in the factory or player inventory. The production is automated.
A player can only place one order in each category.
Orders can be set to "personal" (only you can retrieve them once completed), "[squad name]" (only members of that Squad can), and "public". Crates produced in Personal and Squad orders are reservable (mentioned in their description when you put your cursor on their icon).
Orders listed in the output window can be filtered with the icons at the top: "personal" only shows your own orders, "squad" shows all squad orders, while "public" shows all public orders.
You can check who placed an order by putting your cursor on the category icon on the left of the order (only works if the player is online).
Orders Processing
For each category, the Factory can only process one order at a time. Subsequent orders are queued and each category can only queue up to 6 orders.
You can view the amount of orders queued in each category of a Factory by hovering your mouse on its icon on the map.
Retrieving Orders
Once an order is completed clicking the green checkmark button next to it transfers all crates in the player's inventory if on foot or their vehicle inventory if driving. If an order is not retrieved after 60 minutes the crates become public (not reservable) and are placed in the factory inventory. Unlike the Refinery and Mass Production Factory, there is no loading zone to deposit Shipping Containers.
Production List
Input(s) | Output(s) | Time (hh:mm:ss) |
---|---|---|
60 x Basic Materials 15 x Explosive Materials |
Crate of 5 x 120mm | 00:00:55 |
120 x Basic Materials 10 x Heavy Explosive Materials |
Crate of 5 x 150mm | 00:01:05 |
120 x Basic Materials 25 x Heavy Explosive Materials |
Crate of 5 x 250mm | 00:02:30 |
160 x Basic Materials 120 x Explosive Materials |
Crate of 20 x 40mm | 00:03:20 |
120 x Basic Materials 120 x Explosive Materials |
Crate of 20 x 68mm | 00:03:20 |
Input(s) | Output(s) | Time (hh:mm:ss) |
---|---|---|
80 x Basic Materials | Crate of 50 x Bandages | 00:00:40 |
60 x Basic Materials | Crate of 10 x First Aid Kit | 00:00:35 |
80 x Basic Materials | Crate of 10 x Trauma Kit | 00:00:50 |
80 x Basic Materials | Crate of 50 x Blood Plasma | 00:00:40 |
80 x Basic Materials | Crate of 10 x Soldier Supplies | 00:01:20 |
Input(s) | Output(s) | Time (hh:mm:ss) |
---|---|---|
250 x Basic Materials | Crate of 100 x Maintenance Supplies | 00:02:05 |
Tips
- Using factory close to the frontline can save a lot of time of transportation. As on slot can be filled by 100 bmat or 1 crate it is more efficient to transport expensives crates from back to front and bring bmat or rmat to a frontline factory in order to create cheap crates.
- Transporting a container full of fuel in a materials factory can in near the front line and salvage resources can be more efficient than transporting crate from backline factory.
Gallery
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