Trauma Kit
This article is timeless and should be accurate for any version of the game.
“ | Used by medics to revive wounded soldiers. | „ |
— In-game description |
The Trauma Kit is a medical item used to revive wounded players on the ground using Blood Plasma as ammo. It is an essential part of a Medic's equipment on the frontline.
Use
In order to use the Trauma Kit:
- Put the Trauma Kit in your primary equipment slot
- Equip the Trauma Kit into you hand - press
1
- Check that the Trauma Kit has one charge or that you have at least one Blood Plasma in your inventory
- Press
LMB
near a wounded soldier to revive them.
The reviving animation lasts 3 seconds, immobilizing the Medic, and cannot be canceled.
The revived player automatically stands up, taking 1 second before they can move. Their health is set to 20% which means they must be treated with a First Aid Kit in order to be fully healed.
The Trauma Kit holds one charge and each revive consumes one. When the charge is depleted (0/1), the next reviving attempt automatically consumes one Blood Plasma to replenish the charge (also occurs whenever the kit is equipped).
Production
Structure | Input(s) | Output | Time |
---|---|---|---|
Factory (Medical) | 80 x Basic Materials | Crate of 10 x Trauma Kit | 00:00:50 |
Tips
- The reviving timer does not stack with other medics, so you only need one Medic to revive one player
- If a soldier dies while you are reviving them, the Trauma Kit will still use up the Blood Plasma
Trivia
- Enemy soldiers can be revived
- Reviving a player gives XP
- Reviving ten soldiers awards you one Commend.
- Foxhole medical equipment have Green Cross, unlike their real life counterparts which use Red Cross (and other IFRC symbols)
- Despite following infantry vision mechanics, the Trauma Kit can seen being used while out of line of sight
Gallery
A Colonial soldier equipped with a Trauma Kit
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