DAE 2a-1 “Ruptura”
“ | Not to be outdone by its counterparts, the 2a-1 “Ruptura” is fitted with a 75mm cannon. Designed to aid in holding ground for longer durations, the “Ruptura” is a strong, efficient anti-armour tool. | „ |
— In-game description |
The DAE 2a-1 “Ruptura” (simply known as a Ruptura) is a Colonial Anti-Armor Emplacement specially designed to heavily damage enemy armored vehicles. It is equipped with a large 75mm cannon.
Crew
It has no AI and must be manned by a player with Q
. It has one seat:
- Cannoneer (Right Seat)
- Rotates the turret by aiming with
RMB
- Fires and reloads the cannon
- Rotates the turret by aiming with
- Operator (Left Seat)
- No purpose
The gun has a shield to protect the user from fire.
Armament
It's armed with:
- 75mm Cannon
- Mounted on the emplacement (can rotate 360 degrees, turns 3° per second)
- Ammo Used: 75mm
- Range: 45 meters
- Reload Duration: 3 seconds
- Firing Duration: 1.5 seconds
- Fire Rate: 13.33 per minute
- High velocity barrel increases damage by 35% (2362.5 damage)
It has a dedicated ammo slot that can hold one 75mm shell (meaning you can only have one shell loaded in the barrel and one spare).
Interactions
It can be interacted with either on foot, or in a vehicle by pressing E
. 75mm shells can be directly submitted into the artillery piece by pressing V
. The enemy players cannot interact or use it.
Transportation
It cannot move on its own, and must be packaged and lifted by Shippable#Cranes in order to be moved anywhere. It can be transported by shipping vehicles.
Placement
It can be placed pretty much anywhere on land, even on top of other structures. It can be placed within 60 meters of a region's border ("no build" zone), however it will still quickly decay there. The only notable place where it can't be placed is Bridges.
It can also be placed inside a Trench Emplacement. Doing so quadruples its health and doubles its rotation speed. However if the Trench Emplacement is destroyed, the Emplacement goes along with it.
Visibility
It is invisible at night, just like infantry. It can also be hidden by being placed inside large bushes, but is revealed to people within 10m. Only its firing effects (smoke and flashes from the barrel) will betray its presence. This only works if it's not packaged.
Production
Structure | Input(s) | Output | Time |
---|---|---|---|
Small Assembly Station (Tank Factory) | 135 x Processed Construction Materials 10 x Assembly Materials I 15 x Assembly Materials IV 2 MW of power |
DAE 2a-1 “Ruptura” | 00:10:00 |
Must be fully researched in the Weapons and Structure Tech Tree in order to be produced.
Tactics
The DAE 2a-1 “Ruptura” is a powerful tool designed to stop enemy armored vehicles, especially tanks, from advancing into friendly defenses. Due to its armament, it is well equipped to heavily damage, or outright destroy armored vehicles within its firing range.
Due to being equipped with a 75mm shell, it is incapable of sustained fire, as the weapon is only able to hold two rounds. As such, it requires a minimum of two players to operate; one player must man and fire the emplacement, while the other player must ferry shells to its location and deposit into it. Due to this limitation, it is important for 75mm shells to be in close proximity, either in a nearby Material Pallet, or a Storage Room.
Due to the exposed nature of the emplacement, gunners should equip themselves with gas masks and filters to prevent them from being killed by gas grenades. This is especially important when it comes to enemy pushes, where enemy infantry might try to gas out the position, preventing friendly soldiers from manning it and allowing enemy armor to eliminate it.
Trivia
- The word, “Ruptura”, means "rupture" in latin
- Despite having an extra seat on the left side of the emplacement, it has no tactical function
Gallery
The DAE 2a-1 “Ruptura” introduced in the Update 1.50 Dev Stream
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