Dry Dock

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Versioning

This article is considered accurate for the current version (1.56) of the game.


A floodable basin and construction platform that facilitates the assembly and repair of the largest naval vessels.
In-game description

The Dry Dock is an extremely large player-built facility structure that is used to produce a wide variety of Naval vehicles.

Construction

It is built on water with a Construction Vehicle and costs 35 Rare Alloys.

Must be fully researched in the Weapons and Structures IconFilterWeaponsStructures.png Tech Tree in order to be constructed.

Large Ship Repair

Large Ships can have their health, armor, and subsystems fully repaired with Repair Full Repair Icon.png, with 10 Naval Shell Platings ShipPart2.png when the ship is inside, centered, the Dry Dock is closed, and it is NOT anchored. The process takes time and requires 10 MWs of power ProductionPowerIcon.png. The duration is proportional to the amount of health lost and is 4 hours to go from 0% to 100% health. The progress bar in the bottom right of the menu during repairs represent the current health of the ship.

Production

Only one vehicle can be produced at a time. Dock Area must be closed to start a production. The Ship Parts required for production must be deposited on one of the two loading areas with a Crane and submitted to the stockpile with "Submit Loading Area Equipment" DrivewayEquipment.png.

Input(s) Output Time
(hh:mm:ss)
8 x  Naval Hull Segments ShipPart1.png
15 x  Naval Shell Plating ShipPart2.png
10 MW of power ProductionPowerIcon.png
 BMS - Longhook LargeShipBaseShipIcon.png 04:00:00
20 x  Naval Hull Segments ShipPart1.png
20 x  Naval Shell Plating ShipPart2.png
4 x  Naval Turbine Components ShipPart3.png
10 MW of power ProductionPowerIcon.png
 Titan LargeShipBattleshipCIcon.png 10:00:00
20 x  Naval Hull Segments ShipPart1.png
20 x  Naval Shell Plating ShipPart2.png
4 x  Naval Turbine Components ShipPart3.png
10 MW of power ProductionPowerIcon.png
 Callahan (Battleship) LargeShipBattleshipWIcon.png 10:00:00
15 x  Naval Hull Segments ShipPart1.png
15 x  Naval Shell Plating ShipPart2.png
10 MW of power ProductionPowerIcon.png
 Conqueror LargeShipDestroyerCIcon.png 06:00:00
15 x  Naval Hull Segments ShipPart1.png
15 x  Naval Shell Plating ShipPart2.png
10 MW of power ProductionPowerIcon.png
 Blacksteele LargeShipDestroyerWIcon.png 06:00:00
25 x  Naval Hull Segments ShipPart1.png
25 x  Naval Shell Plating ShipPart2.png
10 MW of power ProductionPowerIcon.png
 BMS - Bluefin LargeShipStorageShipIcon.png 08:00:00
12 x  Naval Hull Segments ShipPart1.png
12 x  Naval Shell Plating ShipPart2.png
10 MW of power ProductionPowerIcon.png
 Nakki LargeShipSubmarineWIcon.png 06:00:00
12 x  Naval Hull Segments ShipPart1.png
12 x  Naval Shell Plating ShipPart2.png
10 MW of power ProductionPowerIcon.png
 AC-b “Trident” LargeShipSubmarineCIcon.png 06:00:00


Large Ship Loading

Items can be transferred directly to Large Ships docked at a Dry Dock by depositing a Material Pallet, Small Flatbed Car or packaged logistics vehicle onto one of the two loading areas with a Crane. You must select the desired stockpile in the menu if the ship has more than one before submitting the content with "Submit Loading Area Equipment" DrivewayEquipment.png or with RMB > "Submit to Stockpile".

Interactions

  • You can access its interface when on foot or in a logistics vehicle by pressing E.
  • You close and open the Dry Dock walls with Close Dock Area CloseAssemblyArea.png, and Open Dock Area OpenAssemblyArea.png respectively.
  • It can be demolished TrenchDemolishIcon.png if built less than 28 days ago. (Not recommended as you likely won't recover the 35 rare alloys, as they fall into the water.)
  • It is immune to Friendly Fire but it can be flagged for "Disruptive Structure Placement" RemoveStructureIcon.png in its menu to remove the immunity (5 "votes" needed).
  • You can view the Action Logs Log.png to check the modifications done to it. There is also a Stockpile Action Logs that uses the same icon.
  • The structure is low enough that a swimming player can climb on it. On top of that it has a few ladders to help climb back on it.
  • Putting your cursor on its icon on the map displays the types of ships it can build and also shows its stockpile content (if not reserved by a Squad you're not in).
  • Destructions of this structure type by enemies are logged in the Region Event Logs.

Squad Reservation

It can be reserved for a Squad TrenchReservationIcon.png for 52 hours (can be refreshed) with the following effects:

  • Prevents non-members from modifying it (but not from toggling the dock area).
  • Produced ships are automatically reserved to the Squad.
  • Prevents non-members from remotely viewing the stockpile content by putting their cursor on the structure's icon on the map.
  • However the reservation does NOT prevent non-members from accessing the stockpile or starting a production.

Gallery