Input(s) | Output(s) | Time (hh:mm:ss) |
---|---|---|
50L x Oil ![]() |
00:00:50 |
This article is timeless and should be accurate for any version of the game.
“ | Extracts fuel from Oil Fields. Must be constructed nearby. | „ |
— In-game description |
The Oil Well is a player-built Facility Mine that automatically extracts Oil from Oil Fields. It does not require power to operate, but certain upgrades require it.
The Oil Well is built with a Construction Vehicle using Construction Materials. It must be built next to a Oil Field (max 3 per field).
Upgrade modules exist to add more production options. However only one can be installed on a facility. It cannot be uninstalled, but demolishing the facility will refund the upgrade cost. The upgrade options are listed in the bottom right corner of the structure's menu. The required materials must be either in the player's inventory or the structure's inventory. Certain technologies are required for some upgrades.
Image | Name | Description | Cost | Requirements |
---|---|---|---|---|
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Electric Oil Well | A generator that leverages electricity to pump oil through attached pipes. Adds a Pipeline outlet to automatically transfer the Oil produced |
25 ![]() |
"Tier 2 Facilities" technology unlocked |
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Fracker | A machine that opens up cracks in the earth by injecting water at a high pressure to increase the output of Oil. Adds a Pipeline outlet to automatically transfer the Oil produced Adds a Pipeline inlet to automatically transfer Water into an internal tank. |
25 ![]() |
"Tier 3 Facilities" technology unlocked |
If either upgrade is installed, a Pipeline can be connected to the outlet to automatically transfer Oil. With the Fracker upgrade a Pipeline can be connected to its inlet to automatically transfer Water to its internal tank.
A single Power Line can be connected to it to provide the power required for production. The line can be disconnected by pressing the "Disconnect All Power" button.
The original builder, and squad members if reserved, can instantly demolish it if it was built less than 28 days ago. The materials used in the construction and upgrades are refunded and dropped under the player.
The original builder can reserve it for a Squad for 52 hours in the menu to prevent non-members from modifying it, however the stockpile access is not restricted. The reservation can be refreshed
by any squad member. If the reservation expires, the structure can never be reserved again.
It is immune to Friendly Fire but it can be flagged for "Disruptive Structure Placement" to remove the immunity (5 "votes" needed).
When destroyed, it leaves behind a "husk" that can be rebuilt. Reconstruction uses the same tool and materials as the construction. Rebuilding it restore its stockpile and production orders.
In its interface you can view the Actions Log to check the modifications done to it and the logs of production orders.
You can access its interface when on foot or in a logistics vehicle by pressing E
.
A production order can be started by clicking the slide-toggle button on the desired production line: green means on,
red means off, and
yellow means paused. You can read the reason for the pause by putting your cursor on the slide-toggle button.
A player can only have one order running at a time at a given facility, however up to 5 orders from different players can run concurrently. The amount of active orders is shown at the top. If the limit is reached the subsequent orders are placed in a hidden queue.
Orders can be set to "Public" or "Personal" via the drop-down button at the top:
RMB
> "Retrieve" or as crates with RMB
> "Retrieve as crates". If not retrieved, personal outputs are released into the public stockpile 28 hours after the order is complete.Put your cursor on the question mark button on each production line to view the exact recipes.
Available Recipes:
Input(s) | Output(s) | Time (hh:mm:ss) |
---|---|---|
50L x Oil ![]() |
00:00:50 |
Input(s) | Output(s) | Time (hh:mm:ss) |
---|---|---|
2 MW of power ![]() |
50L x Oil ![]() |
00:00:26 |
Input(s) | Output(s) | Time (hh:mm:ss) |
---|---|---|
25L x Water ![]() 3 MW of power ![]() |
100L x Oil ![]() |
00:00:40 |
With the Fracker upgrade installed, the internal Water tank can be refuelled manually or through the Pipeline inlet.
Its stockpile can hold up to 50 Petrol cans and 50 Water cans.
In its interface, you can press the Stockpile Actions Log button to view the logs of items retrieved from and submitted to the stockpile.
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