This article is timeless and should be accurate for any version of the game.
The Town Base is a defensive world structure, located at predetermined locations in all towns, that serves as a Home Base where players can deploy, respawn, and rearm. It can be upgraded for better health and resistance.
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A garrisoned focal building vital for the defence of a town. Players can spawn and stockpile items here.
If the faction which previously owned the base rebuilds it then it regains all the stockpile and every Base Upgrades that were unlocked. But if the enemy faction captures it by rebuilding it then the base keeps 25% of its stock (none of the Soldier Supplies or Maintenance Supplies) and loses all its base upgrades.
Ownership of a Town Base determines the ownership of the Region Zone it's in.
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A garrisoned focal building vital for the defence of a town. Players can spawn and stockpile items here.
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— In-game description
Construction
A Tier 1 Town Base can be upgraded to Tier 2 with a Construction Vehicle and 200 Basic Materials if it has unlocked the Small Garrison upgrade.
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A garrisoned focal building vital for the defence of a town. Players can spawn and stockpile items here.
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— In-game description
Construction
A Tier 2 Town Base can be upgraded to Tier 3 with a Construction Vehicle and 200 Basic Materials if it has unlocked the Large Garrison upgrade.
Defenses
There exists three models of Town Base: "Town Center", "School", and "Post Office", each with its own size, layout and health.
The base has a walkable interior where infantry can seek shelter, multiple doorways, opened windows, and reinforced windows. The Town Base is always protected by the Garrisoned Houses and Safe Houses that surround it.
The reinforced windows are firing positions that friendly soldiers can access by going to their particular entry point in the house interior (marked with a large "X") and pressing Q. The materials covering the reinforced windows represent a Town Base's tier: Cloth for Tier 1, Wood for Tier 2, Metal for Tier 3.
Ownership of a town base determines the ownership of the Region Zone it's in, just like Relic Bases.
When a Town Base is garrisoned, the reinforced windows automatically fire at enemy infantry and vehicles within 25 meters. They fire weak rifle bullets, however at Tier 3 it will shoot 20mm rounds on vehicles. Active garrison is visually represented by faction-colored fabric appearing under the windows. The garrison cannot be suppressed. The AI cannot shoot at enemy infantry that manage to get inside the house.
Base Upgrades
Base Upgrades are additional functionalities that the base can unlock. They are slowly and automatically unlocked over time. Upgrades progress faster the more people assign their spawn to that base. A particular upgrade can be prioritized by voting for it in the menu of the Base if you've assigned your spawn there. Progression is sped up by things like supplying the base and building structures. You can check the base upgrades unlocked at a given Base by hovering your mouse over its icon on the map.
Image
Name
Description
"BASE" Tree
Provisional Garrison
A Provisional Garrison connects the base to nearby defensive structures (150m radius). Defensive structures will deactivate if player activity is too low. If the Town Base is a Victory Condition Town, getting this upgrade claims it towards the Victory Condition.
Small Garrison
A small Garrison permanently connects the base to nearby defensive structures (150m radius).
Enables additional town defenses to be built such as Mortar Houses.
Victory Condition
Certain town bases are "victory condition" town bases, indicated on the map by a faint gray circle around the town's base . To win, a faction must upgrade a specific number of these town bases with the Provisional Garrison upgrade. This number can be reduced if Victory Condition towns are permanently destroyed by ballistic rockets.