Respawning

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Respawning is the process of Players rejoining the game after dying. In Foxhole, respawning is made strategic through Soldier Supplies.

Respawning after death

In the world, players can assign themselves two spawn points:

They assign a base as one of their spawn by clicking the Assign Spawn Point Assign Spawn UI Icon.png button in the bottom left of the menu of that particular base.

After dying, the player can spectate any ally that's within 50m from where they died or spectate their spawn point.[1] Use Page Up and Page Down to cycle through the spectate options. Spectating automatically ends after a minute or so.

After waiting a period of time, they are given three respawn options: to spawn at their Home Base , their Forward Base , or to return to their Home Region. Each base must still be constructed and have Soldier Supplies stockpiled in order for them to respawn. This consumes one soldier supply.

Respawn Timer

How long a player has to wait before they can respawn is shown in the top right corner of the death screen. The duration of the timer depends on how long your previous life lasted, the population ratio between the two factions, and other hidden factors.

If you are wounded giving up immediately won't make you respawn faster, the time you spend wounded on the ground is taken into account by the respawn timer.

The spawn options after dying

Spawn Point Loss

If your "Forward Base" spawn point is destroyed or out of soldier supplies or your didn't set any, and you have set a "Home" spawn point in the region you're currently in, then your "Forward Base" respawn option will read "Respawn at nearest Safe House". It will respawn you at the Safe House owned by your faction with soldier supplies and with the Provisional Garrison IconUpgradesProvisionalGarrison.png upgrade unlocked that is the closest to where you died, if there is any in the region. Respawning there will automatically set that safe house as your "Forward Base" spawn point. If your "Home" base was a Town Base with multiple connected Safe Houses then the one with the most soldier supplies is selected[1].

If your Home Base is destroyed or out of soldier supplies, then your "Home Base" respawn option will read "Respawn at nearest Home Base". It will respawn you at the Home Base (Town Base, Relic Base, Border Base, or Deployed Landing Ship) owned by your faction and with soldier supplies that is the closest to where you died, if there is any in the region. Respawning there will automatically set that base as your "Home" spawn point. This option is available even if you died in a different region.

The game remembers your spawn points if you move to another region but will forget them if you return to the Home Region.

Starting Gear

Upon respawning, each player will start out with a Pistol, two 8mm magazines, and a Hammer. The pistol will be unloaded.

See Also

References