Border Base

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Versioning

This article is timeless and should be accurate for any version of the game.


A small base used as a jump-off point for invading enemy regions. Players can spawn and stockpile items here.
In-game description

A Border Base is a sturdy world structure that serves as a Home Base where players can deploy, respawn, and rearm. They only appear when a region border is contested (red line) to help an invading force gain a foothold into a region.

Construction

Border Bases are not built, they appear at predetermined locations near the locked down border, next to each roads that crosses it. They are always in pairs, with one on each side of the border. Their location is indicated by an icon MapIconBorderBase.png on the map.

Claim

They are claimed for a faction by pressing E on them while on foot. This can only be done when the following requirements are met:

  • The Border Base just spawned in or has been destroyed approximately 30-60 minutes ago or more (time it becomes claimable varies randomly within this interval)
  • The "mirrored" border base on the other side is not claimed by the enemy
  • The region border is currently a frontier border (indicated by the red line)

Claiming a Border Base will also claim the mirrored border base on the other side. You can only use the border base on the enemy's side of the frontier border. The mirrored base on your side can't be used but prevents the enemy from claiming it. This means that when attacking an enemy border base you must destroy it on both sides or else you will not be able to claim if the border remains contested.

Border Bases you can claim show up as white icons MapIconBorderBase.png on the map (ignoring the 30-60min cooldown). The ones you can't claim won't show up. If the white icon disappears, it means the enemy claimed them.

The enemy having claimed a pair of border bases doesn't prevent you from claiming a different pair on the same frontier border.

After the region border stops being contested, the Border Bases still remain. But they will decay after 120 hours

Base Upgrades

Base Upgrades are additional functionalities that the base can unlock. They are slowly and automatically unlocked over time. Upgrades progress faster the more people assign their spawn to that base. A particular upgrade can be prioritized by voting for it in the menu of the Base if you've assigned your spawn there. Progression is sped up by things like supplying the base and building structures. You can check the base upgrades unlocked at a given Base by hovering your mouse over its icon on the map.

Image Name Description Unlock Time*
"Friendly" Territory
Unlock Time*
"Neutral/Enemy" Territory
"BASE" Tree IconFilterBase.png
IconFacilitiesProvisionalGarrison.png Provisional Garrison A Provisional Garrison connects the base to nearby defensive structures (40m radius). Defensive structures will deactivate if player activity is too low (<10 player spawns assigned). 5min 10min

*Unlock Times listed here are approximate values and correspond to a Base's passive unlock time: zero player spawns assigned, 5+ friendly structures in range, 800+ Salvage (or equivalent value) in stockpile. Unlock times can be much shorter if many player spawns are assigned.

Use

Home Base

It acts as a Home Base. Players can resupply at its stockpile and respawn there if they have set their spawn there and and its stockpile has Soldier Supplies. Players can also deploy to it from Home Region and build Cranes and Construction Vehicles nearby.

Its stockpile starts with basic Rifles, 7.62mm ammo, Soldier Supplies, Basic Materials, Mammon 91-b grenades, Anti-Tank Sticky Bombs, Shovels, and Diesel. The amount that spawns depends on global population. It has the same resistance as concrete, meaning it takes a lot of firepower to destroy.

The Soldier Supplies in the base cannot be removed.

Border Construction

Border Bases allow players to build structures in a 40m radius around it, even if inside the no-build zone close to the border. Friendly Border Bases on the enemy's side of the border also protect structures built in the 40m radius from the Rapid Decay effect (but they still decay normally).

Garrison Provider

It provides Garrison to all friendly structures in a 40m radius if it unlocked the Provisional Garrison IconFacilitiesProvisionalGarrison.png upgrade and at least 10 players have their spawn assigned there.

Resistance

It is very sturdy and very resistant to most damage types except Demolition, but it relies on player built defenses to protect them.

Trivia

  • Border Bases were added in Update 0.40 as a solution to preventing a faction from being unable to claim territory in an enemy region
    • While the community has raised some objections to them, the devs have stated that they are not fond of the mechanic as well, however it is the least painless solution to this problem
  • Border Bases do not have a player limit to them in terms of how many players can spawn there (i.e. 100 players can spawn there, even if there are 20 enemy players in that region)
    • This mechanic is supposed to allow territory to be gained, with the attacking faction being able to claim a World Base during that time
    • Once the attacking faction claims a World Base, the population balance mechanics kick in, where there is a limit to how many players can be in a region, and how long their respawn timers will be (i.e. 40 Wardens vs 20 Colonials in Region A with Wardens having 20 sec respawn timers, and Colonials having 10 sec respawn timers)

Gallery