Soldier Supplies

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Versioning

This article is timeless and should be accurate for any version of the game.


A standard issue set of supplies for foot soldiers. Bases must be stockpiled with Soldier Supplies in order for players to spawn.
In-game description

Soldier Supplies (a.k.a "Shirts" or "SS") is an important item stored in a Base's stockpile to serve as a respawn ticket for players.

Uses

Soldier Supplies are used to respawn players at a base. One supply is consumed per respawn. You cannot respawn at a base if its stockpile doesn't have any Soldier Supplies left; for this reason, a steady input of Soldier Supplies is important to the defense of any base. Alongside Basic Materials, Soldier Supplies are considered the most critical items for the survival of a siege, and must be stockpiled in large numbers or delivered regularly to keep a front active. Despite its shirt icon, the soldier supplies are NOT a uniform and must NOT be picked up by soldiers; they should always remain in a base stockpile.

Deployment to a base from the Home Region doesn't consume Soldier Supplies and is not affected by a lack of Soldier Supplies. In order for a Soldier Supply to be consumed, the player must have that base selected as it's forward respawn point.

When a player respawns, a single Soldier Supply is consumed, with the player respawning equipped with a Uniform, a Hammer, an empty pistol of the respawning soldier's faction, and two clips of 8mm ammunition; the standard loadout of a fresh spawn.

Unlike most items, Soldiers Supplies in a base's stockpile are deleted when the base is captured (same as Maintenance Supplies). This means any new base captured must have Soldier Supplies delivered in order for a new forward base to be spawned at. However, unlike uniforms, Soldier Supplies are faction-neutral items and can be captured while in transit.

Production

Structure Input(s) Output Time
Factory (Medical) 80 x  Basic Materials Basic Materials.png Crate of 10 x  Soldier Supplies S. Supplies.png 00:01:20
Field Hospital 1 x  Critically Wounded Soldier CriticallyWoundedIcon.png 5 x  Soldier Supplies S. Supplies.png 00:10:00
Hospital 1 x  Critically Wounded Soldier CriticallyWoundedIcon.png 5 x  Soldier Supplies S. Supplies.png 00:10:00

Each Critically Wounded Soldier submitted to a Field Hospital or a Hospital is processed independently. This method is pretty slow, and will not match the rate of casualties at a front.

Storage

Soldier Supplies stacks in inventories (100 per slot).

It can be stored in Base stockpiles.

Soldier Supplies crates can be stored in the stockpile of a Storage Depot, Seaport, or Storage Ship. They can be submitted to any stockpile that accept Soldier Supplies to transfer their content into it.

Tactics

  • Due to the extreme importance of Soldier Supplies, they should NOT be removed out of a base's stockpile, with certain exceptions
  • In terms of the resources to make them, it is more transport-efficient to gather the materials and make them at a Factory closer to the frontlines
    • While this may seem more efficient, this largely depends on where the nearest factories are, and how much driving you want to do
    • 95% of the time, making them at a Logi Hub is way more beneficial to the whole faction than moving materials to a midline-factory

Trivia

  • If a base has fewer than 100 Soldier Supplies in its stockpile, the rest cannot be removed from the stockpile (an anti-griefing mechanic)
  • Despite being incapable of spawning soldiers, captured Seaports and Storage Depots will also delete any 'Supplies' crates (such as Soldier Supplies or Maintenance Supplies) within them
  • Although being classified as 'Supplies,' (similar to Maintenance Supplies) the actual item can only be found in the 'Medical' category in a Stockpile