Tripod

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Versioning

This article is timeless and should be accurate for any version of the game.


A mount point for deployable infantry weapons and equipment.
In-game description


The Tripod is a deployable large utility item that serves as a mount point for mounted weapons and certain items.

Uses

Deployment

Press B to get into placement mode, rotate the tripod with RMB + mouse, then press LMB on a valid location to start installing the tripod. If not in placement mode, press LMB or Shift+V to drop the tripod on the ground.

To uninstall the tripod press E to open the tripod menu and click the "Pack Up" button Pack Up UI Icon.png at the bottom. Once uninstalled, the tripod will be on the ground, so press V to pick it up.

To install a mounted weapon or Listening Kit on to the tripod, equip it and press B then LMB on the deployed tripod.

Once a weapon is installed on top of the tripod, press Q to get on the tripod mounted weapon. Depending on the tripod's placement you may or may not need to crouch to man the weapon (on the ground vs in a trench). The firing arc of the weapon is determined by the orientation of the tripod. You need to uninstall and reinstall the tripod if you want to change its firing arc.

Tripods can be deployed on nearly any terrain and on top of structures. They can't be deployed in knee-deep water, on top of field bridges, barbed wires, or AT mines, inside buildings, or in the no-build zone near region borders.

Deployed Tripod

The deployed tripod is invisible at night, just like infantry. It can also be hidden by being placed inside bushes, but is revealed to people within 10m. Only the firing effects of the mounted weapon (smoke and flashes from the barrel) will betray its presence. It is considered a structure and can decay over time. It takes damage from 12.7mm and heavy explosives. It's considered a neutral structure and can be stolen and reused by the enemy.

Deployed tripods can be run over by APCs, Half-Tracks, and Tanks (not Tankettes though).

Unlike every other structure, the deployed tripod uses the damage behavior of light armored vehicles. It takes heavy damage from every anti-tank weaponry. It can survive one shell of any type except ARC⧸RPG.

Mountable Items

Production

Structure Input(s) Output Time
Ammunition Factory (Tripod Factory) 2 x  Construction Materials ConstructionMaterialsIcon.png
4 MW of power ProductionPowerIcon.png
1 x  Tripod TripodItemIcon.png 00:00:25
Factory (Utility) 100 x  Basic Materials Basic Materials.png Crate of 5 x  Tripod TripodItemIcon.png 00:01:00

Storage

The Tripod does not stack in inventories.

It is a Large Item, a soldier can only carry one at a time on their shoulder.

It can be stored in Base stockpiles but also in Material Pallets, Rooster - Tumblebox Trailer, or Material Transfer Stations.

Tripod crates can be stored in the stockpile of a Storage Depot, Seaport, or Storage Ship. They can be submitted to any stockpile that accept Tripods to transfer their content into it.

Tactics

Tripods with mounted weapons can be installed on regular terrain but can also be smartly placed on rocks or on top of Bunkers. They can be placed on the edge of trenches. They can ambush the enemy when placed inside large bushes making them invisible. When placed behind cover the tripod, its mounted weapon, and the shooter are invisible. Even with a cover as short as a Sandbag Cover or Storage Box you are invisible to anyone at the same elevation and further than just a few meters if you tuck the tripod as close as possible to the cover.

You will instantly die if the tripod weapon you are using is destroyed.

Tips

  • Using a Motorcycle's inventory to transport a tripod and weapon while you carry the ammo in your backpack can make moving a tripod weapon much faster.
  • You can check the tripod's health with a hammer in "upgrade mode" (press F)
  • You can fully heal a tripod by simply uninstalling and reinstalling it.
  • Deployed tripod is the only structure with Fire Pit that can be damaged by Light Kinetic damage.

Gallery