Ammunition Factory

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Versioning

This article is considered accurate for the current version (1.56) of the game.


A factory for producing advanced ammo types such as large calibre shells, rockets, and flame ammo.
In-game description

The Ammunition Factory (simply known as an Ammo Fac) is a large player-built facility structure used to produce a wide variety of advanced ammunition and certain materials. It requires power to produce items, and can be upgraded to add more production options.

Construction

It is built with a Construction Vehicle and costs Processed Construction Materials. It must be built on Foundations.

Tier 2 Facilities must be fully researched in the Weapons and Structure IconFilterWeaponsStructures.png Tech Tree in order to be constructed.

Interactions

  • You can access its interface when on foot or in a logistics vehicle by pressing E.
  • The original builder can instantly demolish it TrenchDemolishIcon.png if it was built less than 28 days ago (materials refunded).
  • It can be reserved for a Squad TrenchReservationIcon.png to prevent non-members from modifying it (however the stockpile access is not restricted).
  • It is immune to Friendly Fire but it can be flagged for "Disruptive Structure Placement" RemoveStructureIcon.png to remove the immunity (5 "votes" needed).
  • You can view the Action Logs Log.png to check the modifications done to it.

Production

Only one of the production options can be active at a time.

Input(s) Output(s) Time
(hh:mm:ss)
5 x Construction Materials ConstructionMaterialsIcon.png
6 x  Heavy Explosive Materials HeavyExplosiveMaterialIcon.png
4 MW of power ProductionPowerIcon.png
1 x  250mm 250mm.png 00:00:30
1 x Construction Materials ConstructionMaterialsIcon.png
1 x  Heavy Explosive Materials HeavyExplosiveMaterialIcon.png
4 MW of power ProductionPowerIcon.png
1 x  Flame Ammo FlameAmmoIcon.png 00:00:25
1 x Construction Materials ConstructionMaterialsIcon.png
2 x  Heavy Explosive Materials HeavyExplosiveMaterialIcon.png
4 MW of power ProductionPowerIcon.png
1 x  E680-S Rudder Lock SeaMineIcon.png 00:01:30
2 x Construction Materials ConstructionMaterialsIcon.png
5 x  Assembly Materials IV AssemblyMaterials4Icon.png
4 MW of power ProductionPowerIcon.png
1 x  Thermal Shielding ThermalShieldingIcon.png 00:25:00


Upgrades

Multiple upgrade modules exist to add more production options. However only one can be installed on a facility and it cannot be uninstalled (demolishing the facility will refund the upgrade cost).

Rocket Battery Workshop

RocketFactoryIcon.png

  • Description:Produces various types of Rockets.
  • Upgrade Cost: 35 ProcessedConstructionMaterialsIcon.png
  • Requirement: "Tier 2 Facilities" technology must be unlocked.
Input(s) Output(s) Time
(hh:mm:ss)
2 x Construction Materials ConstructionMaterialsIcon.png
1 x  Heavy Explosive Materials HeavyExplosiveMaterialIcon.png
4 MW of power ProductionPowerIcon.png
1 x  3C-High Explosive Rocket 3C-High Explosive Rocket Icon.png 00:00:25
2 x Construction Materials ConstructionMaterialsIcon.png
1 x  Heavy Explosive Materials HeavyExplosiveMaterialIcon.png
4 MW of power ProductionPowerIcon.png
1 x  4C-Fire Rocket 4C-Fire Rocket Icon.png 00:00:25
3 x Flame Ammo FlameAmmoIcon.png
2 x  Heavy Explosive Materials HeavyExplosiveMaterialIcon.png
5 MW of power ProductionPowerIcon.png
1 x  Unstable Substances UnstableSubstancesIcon.png 00:30:00


Large Shell Factory

LargeShellFactoryIcon.png

  • Description: Produces large calibre ordnance for use with tanks and artillery.
  • Upgrade Cost: 175 ProcessedConstructionMaterialsIcon.png
  • Requirement: "Tier 2 Facilities" technology must be unlocked.
Input(s) Output(s) Time
(hh:mm:ss)
2 x Construction Materials ConstructionMaterialsIcon.png
3 x  Explosive Materials Explosive Materials.png
4 MW of power ProductionPowerIcon.png
1 x  120mm Howitzer Shell.png 00:00:25
3 x Construction Materials ConstructionMaterialsIcon.png
2 x  Heavy Explosive Materials HeavyExplosiveMaterialIcon.png
4 MW of power ProductionPowerIcon.png
1 x  150mm 150mm.png 00:00:40
4 x Construction Materials ConstructionMaterialsIcon.png
6 x  Heavy Explosive Materials HeavyExplosiveMaterialIcon.png
6 MW of power ProductionPowerIcon.png
1 x  300mm LRArtilleryAmmoItemIcon.png 00:02:00
2 x Construction Materials ConstructionMaterialsIcon.png
2 x  Heavy Explosive Materials HeavyExplosiveMaterialIcon.png
4 MW of power ProductionPowerIcon.png
1 x  94.5mm 945mmIcon.png 00:01:00
2 x Construction Materials ConstructionMaterialsIcon.png
2 x  Heavy Explosive Materials HeavyExplosiveMaterialIcon.png
4 MW of power ProductionPowerIcon.png
1 x  75mm BattleTank Ammo.png 00:01:00
2 x Construction Materials ConstructionMaterialsIcon.png
2 x  Heavy Explosive Materials HeavyExplosiveMaterialIcon.png
4 MW of power ProductionPowerIcon.png
1 x  Model-7 “Evie” DepthChargeIcon.png 00:00:25
2 x Processed Construction Materials ProcessedConstructionMaterialsIcon.png
4 x  Heavy Explosive Materials HeavyExplosiveMaterialIcon.png
6 MW of power ProductionPowerIcon.png
1 x  Moray Torpedo TorpedoIcon.png 00:04:00


Tripod Factory

TripodFactoryIcon.png

  • Description: Produces various types of tripod weapons.
  • Upgrade Cost: 50 ConstructionMaterialsIcon.png
  • Requirement: "Tier 2 Facilities" technology must be unlocked.
Input(s) Output(s) Time
(hh:mm:ss)
3 x Construction Materials ConstructionMaterialsIcon.png
4 MW of power ProductionPowerIcon.png
1 x  Malone Ratcatcher MK.1 Malone Ratcatcher MK.1 Icon.png 00:00:25
3 x Construction Materials ConstructionMaterialsIcon.png
4 MW of power ProductionPowerIcon.png
1 x  Mounted Bonesaw MK.3 Mounted Bonesaw Icon.png 00:00:25
3 x Construction Materials ConstructionMaterialsIcon.png
4 MW of power ProductionPowerIcon.png
1 x  Cutler Foebreaker Cutler Foebreaker Icon.png 00:00:25
3 x Construction Materials ConstructionMaterialsIcon.png
4 MW of power ProductionPowerIcon.png
1 x  Daucus isg.III Daucus isg Icon.png 00:00:25
3 x Construction Materials ConstructionMaterialsIcon.png
4 MW of power ProductionPowerIcon.png
1 x  Lamentum mm.IV Lamentum mm.IV Icon.png 00:00:25
3 x Construction Materials ConstructionMaterialsIcon.png
4 MW of power ProductionPowerIcon.png
1 x  “Typhon” ra.XII Typhon ra.XII Icon.png 00:00:25
3 x Construction Materials ConstructionMaterialsIcon.png
4 MW of power ProductionPowerIcon.png
1 x  Mounted Fissura gd.I GrenadeLauncherTCIcon.png 00:00:25
2 x Construction Materials ConstructionMaterialsIcon.png
4 MW of power ProductionPowerIcon.png
1 x  Tripod TripodItemIcon.png 00:00:25


Trivia

  • In 1.54 Naval Warfare, the Ammunition Factory underwent a few changes.
    • The Rocket Factory upgrade was renamed to the Rocket Battery Workshop (its functionality remained the same).
    • Thermal Shielding was introduced to the game, which could only be produced in here. This made it the first non-ammunition material that the facility could make (aside from one intermediate material).

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