Fuel Silo

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Versioning

This article is timeless and should be accurate for any version of the game.


An industrial silo for storing various types of Fuel.
In-game description

The Fuel Silo is a player built storage structure that is part of a pipeline network.

Construction

It is built with a Construction Vehicle and costs Construction Materials. It doesn't need to be built on Foundations. The Tier 2 Facility technology must be unlocked to build it.

Storage

It can store up to 5000L of liquid resources. It has one inlet and one outlet to connect Pipelines to it to automatically transfer liquid resources in or out of its tank. The liquid inside can't be retrieved directly, only transfered via pipelines. The interface indicates the type of liquid in the silo and a gauge shows how full it is. There are also four lightbulbs above the inlet which light up depending on how full the Silo is (all off means empty, one bulb on means between 1% and 25% full, two bulbs means between 25% and 50%, etc...).

Interactions

  • You can only access its interface when on foot by pressing E.
  • The builder can demolish it TrenchDemolishIcon.png if built less than 28 days ago.
  • It can be reserved for a Squad TrenchReservationIcon.png in its menu to prevent non-members from modifying it in any way.
  • It is immune to Friendly Fire but it can be flagged for "Disruptive Structure Placement" RemoveStructureIcon.png in its menu to remove the immunity (5 "votes" needed).
  • A reserved fuel silo can be drained using a button DrainPipeIcon.png in its menu. This removes all liquid of the type stored in it and in the connected pipeline network (even unreserved segments), allowing new liquids to flow through it.

Gallery