Damage Types
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This is a list of all the damage types in the game and their effects. See Damage Resistance to check how each damage type is mitigated by various armor types.
Name | Effects | Used By |
---|---|---|
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No damage to structures (except Fire Pit and Build Sites). Extremely reduced damage to armored vehicles. Cannot damage Vehicle Subsystems. Apply the Small Arms Suppression effect to nearby infantry. |
.44 ![]() 7.62mm ![]() 7.92mm ![]() 8mm ![]() 9mm ![]() A3 Harpa Fragmentation Grenade ![]() Buckshot ![]() Crow's Foot Mine ![]() |
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Reduced damage to "Tier 1" Structures, no damage to other structures. Reduced damage to light armored vehicles and extremely reduced damage to heavy armored vehicles. Cannot damage Vehicle Subsystems. Apply the Machine Gun Suppression effect to nearby infantry and exposed vehicle gunners. |
12.7mm ![]() |
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No damage to structures Effective against armored vehicles except Large Ships Cannot damage Vehicle Subsystems. Apply the Heavy Suppression effect to nearby infantry and vehicle gunners. |
20mm ![]() |
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No damage to structures Highly effective against armored vehicles Can disable Vehicle Subsystems. |
Garrisoned House ![]() Safe House ![]() Town Base ![]() Relic Base ![]() Anti-Tank Pillbox ![]() |
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Always makes players bleed. No damage to structures Reduced damage to light armored vehicles and extremely reduced damage to heavy armored vehicles. Cannot disable Vehicle Subsystems. |
Bomastone Grenade ![]() Shrapnel Mortar Shell ![]() |
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Illuminates an area, revealing the soldiers in it. Deals no damage |
Flare Mortar Shell ![]() |
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Contact damage applied at a consistent rate within the AOE of a poisonous gas cloud. Rapidly drains stamina and prevents stamina regeneration. Once stamina is depleted begins damaging health until death. Effects apply even to players inside enclosed vehicles and garrison defenses. Wearing a gas mask with a filter provides immunity in exchange for gradual degredation of the filter's hitpoints. Deals no damage to structures or vehicles. Never causes Bleeding |
Green Ash Grenade ![]() |
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Effective against structures and vehicles. Reduced damage to fortified structures and Trenches. Can disable Vehicle Subsystems. |
30mm ![]() 40mm ![]() 75mm ![]() Mammon 91-b ![]() RPG ![]() Tremola Grenade GPb-1 ![]() |
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Effective against structures. Reduced damage to fortified structures and extremely reduced to Trenches. Reduced damage to vehicles except medium and Large Ships Can disable Vehicle Subsystems. |
120mm ![]() 150mm ![]() 300mm ![]() E680-S Rudder Lock ![]() Model-7 “Evie” ![]() Moray Torpedo ![]() Mortar Shell ![]() |
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Very effective against all structures and unarmored vehicles. Reduced damage to armored vehicles. Can disable Vehicle Subsystems. |
250mm ![]() Alligator Charge ![]() Havoc Charge ![]() Hydra's Whisper ![]() |
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Reduced damage to structures and extremely reduced to fortified structures. Very effective against all vehicles Can disable Vehicle Subsystems. |
68mm ![]() 94.5mm ![]() AP⧸RPG ![]() ARC⧸RPG ![]() Ignifist 30 ![]() |
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No damage to structures Very effective against all vehicles. Can disable Vehicle Subsystems. |
Abisme AT-99 ![]() Anti-Tank Sticky Bomb ![]() B2 Varsi Anti-Tank Grenade ![]() BF5 White Ash Flask Grenade ![]() |
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Effective against unarmored vehicles. No damage to armored vehicles. No "direct" damage to structures. Can set structures on fire, dealing damage over time and preventing their repair. Cannot disable Vehicle Subsystems. |
“Molten Wind” v.II Ammo ![]() Flame Ammo ![]() Willow's Bane Ammo ![]() |
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Effective against structures. Reduced damage to fortified structures and extremely reduced to Trenches and Dragon's Teeth. Reduced damage to vehicles. Reduced damage to Large Ships. Can set structures on fire, dealing damage over time and preventing their repair. Cannot disable Vehicle Subsystems. |
3C-High Explosive Rocket ![]() 4C-Fire Rocket ![]() Incendiary Mortar Shell ![]() |
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Only damages soldiers | Buckhorn CCQ-18 ![]() Eleos Infantry Dagger ![]() Falias Raiding Club ![]() Fists ![]() |