ARC⧸RPG
“ | An armour piercing projectile fused with indirect RPG launchers. | „ |
— In-game description |
The ARC⧸RPG is an anti-tank projectile specially designed to be used against armored vehicles. Unlike its counterpart, it moves in an arcing movement, rather than a straight line.
Description
It has travel time and follows an indirect curved trajectory much like a Grenade.
It explodes on contact or automatically after 2 seconds if it's still in the air.
By default its explosion deals 647 Armour Piercing damage at its center and decreasing amounts in a 2m radius.
It's not very effective against most structures and awful against very resistant ones.
It is very effective against armored vehicles, however it needs to penetrate the armor in order to deal its damage. It has a 150% bonus to its base penetration chance, however it does not receive any other type of penetration bonus. It can disable their subsystems.
It is expensive and thus not cost-effective to use against infantry.
It does not stack in the player's inventory (1 per slot) except when wearing a Heavy Ammo Uniform (stacks of 2 per slot).
Its weight is reduced by 33.3% when wearing a Heavy Ammo Uniform.
Usage
Users
It can be fired by the following infantry weapons, vehicles, and structures:
• Bonesaw MK.3
• Mounted Bonesaw MK.3
• DAE 1o-3 “Polybolos”
• Gallagher Thornfall Mk. VI
• O'Brien V.113 Gravekeeper
Production
Structure | Input(s) | Output | Time |
---|---|---|---|
![]() | 60 x Basic Materials ![]() 150 x Explosive Powder ![]() | 1 Crate of 15 x ARC⧸RPG ![]() | 00:01:40 |
![]() | 65 x Construction Materials ![]() 825 x Explosive Powder ![]() 24 MW of power ![]() | 10 Crate of 15 x ARC⧸RPG ![]() | 02:30:00 |
![]() | 60 x Basic Materials ![]() 150 x Explosive Powder ![]() | 1 Crate of 15 x ARC⧸RPG ![]() | 00:16:40 |
Mass Production Factory orders must have at least 3 crates.
Storage
It does not stack in structure or vehicle inventories (1 per slot) except in ammo slots dedicated to it (varying stack sizes). It can be stored in stockpiles of Bases (32k max).
Crates of ARC⧸RPG can be directly submitted to any item stockpile that accepts that item to transfer their content.The crates can also be stored in the crate stockpiles of Storage Depots (1000 public, 100 per Reserve Stockpile), Seaports (1000 public, 100 per Reserve Stockpile), Shipping Containers (60), or Storage Ships (1000).
It can be transported by almost any vehicle with inventory slots. However it is much more efficient to transport it in bulk amounts as crates, either delivering them to a Base's stockpile with a Truck or to a crate stockpile with shipping vehicles carrying Shipping Containers.
Tactics
With its 150% bonus to base penetration chance it is guaranteed to penetrate any armored vehicle that has lost 40% of its Tank Armour hitpoints (never more than 10 68mm penetrations or 12 40mm).
Trivia
- Prior to Update 0.48, ARC/RPG was known as 'A.T.R.P.G. Indirect Shell'.
- Prior to Update 1.50 ('Inferno'), the ARC/RPG was a Warden exclusive ammunition type, which meant that Colonials could not produce them in Factories or the MPF.
Gallery
- Animation of a Bonesaw MK.3 firing an ARC/RPG in an arc at a Light Tank