3C-High Explosive Rocket
This article is timeless and should be accurate for any version of the game.
“ | Standard calibre rocket with an incendiary explosion. Will ignite objects near impact. | „ |
— In-game description |
The 3C-High Explosive Rocket (also known as HE Rockets) is a large artillery rocket.
Specifications
Like other artillery ordnance it is indirect fire: it has a natural inaccuracy which increases with range, its trajectory is affected by the wind, and it can trigger the retaliation of Howitzer Garrisons.
It explodes on impact.
By default its explosion deals 350 Incendiary High Explosive damage in a 2.25m radius and decreasing amounts in a 5.5m radius. It also applies an incendiary effect in its area which can leave structures on fire and slowly damage them, however the incendiary effect is 42% weaker than with 4C-Fire Rockets. It doesn't devastate the ground.
Due to its incendiary nature the rocket can't disable Vehicle Subsystems or cause soldiers to bleed but it can light infantry on fire.
It's effective against most structures but much less against very resistant ones, and awful against Trenches.
It is awful against armored vehicles and Large Ships, it deals significantly reduced damage and its innacuracy makes it hard to hit a mobile target. It cannot disable their subsystems (the tracks in most cases).
It can kill infantry and unarmored vehicles although that isn't cost efficient.
It is a Large Item and thus each must be loaded one at a time, carried on a soldier's shoulder.
Production
Structure | Input(s) | Output | Time |
---|---|---|---|
Ammunition Factory (Rocket Battery Workshop) | 2 x Construction Materials 1 x Heavy Explosive Materials 4 MW of power |
1 x 3C-High Explosive Rocket | 00:00:25 |
Tier 2 Facilities must be fully researched in the Weapons and Structure Tech Tree in order to be produced.
Storage
They can be stored in base stockpiles but also in Material Pallets, Rooster - Tumblebox trailer, Material Transfer Stations, or Storage Rooms.
Vehicles Using 3C-High Explosive Rockets
Structures Using 3C-High Explosive Rockets
Trivia
- When 3C-High Explosive Rockets were introduced in Update 1.50 ('Inferno'), they were initially faction-neutral
- This was shortly changed after War 96 concluded, with them becoming Colonial-exclusive
- In Update 1.53, they once again became faction-neutral, as both sides were given equipment that used those rockets
Gallery
A Storage Room containing 3C-High Explosive Rockets
A King Jester - Mk. I-1 being loaded with a 3C-High Explosive Rocket
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