120mm

From Foxhole Wiki
Jump to navigation Jump to search
Versioning

This article is timeless and should be accurate for any version of the game.


Payload for light artillery weapons.
In-game description

120mm is a large artillery Shell.

Uses

Specifications

Like other artillery shells it is indirect fire: it has a natural inaccuracy which increases with range, its trajectory is affected by the wind, and it can trigger the retaliation of Howitzer Garrisons. Exceptionally, it is used in direct fire mode by large guns on Battleships and Destroyers.

It explodes on impact.

By default its explosion deals 400 High Explosive damage in a 4m radius and decreasing amounts in a 11.25m radius. The explosion leaves a mark on the ground that can devastate the ground and can sometimes produce Craters.

It's effective against most structures but much less against very resistant ones, and awful against Trenches.

It is not very effective against armored vehicles and its innacuracy makes it hard to hit a mobile target. It can disable their subsystems (the tracks in most cases).

It can kill infantry and unarmored vehicles although that isn't cost efficient.

Users

The following infantry weapons, vehicles, and structures use 120mm:

Production

Structure Input(s) Output Time
Ammunition Factory (Large Shell Factory) 2 x  Construction Materials ConstructionMaterialsIcon.png
3 x  Explosive Materials Explosive Materials.png
4 MW of power ProductionPowerIcon.png
1 x  120mm Howitzer Shell.png 00:00:25
Factory (Heavy Ammunition) 60 x  Basic Materials Basic Materials.png
15 x  Explosive Materials Explosive Materials.png
Crate of 5 x  120mm Howitzer Shell.png 00:00:55
Mass Production Factory (Heavy Ammunition) 60 x  Basic Materials Basic Materials.png
15 x  Explosive Materials Explosive Materials.png
Crate of 5 x  120mm Howitzer Shell.png 00:09:10

120mm in Facility personal orders can be retrieved as crates with RMB > "Retrieve as crate".

Tier 2 Facilities must be fully researched in the Weapons and Structure IconFilterWeaponsStructures.png Tech Tree in order to be produced.

Storage

120mm does not stack in inventories (1 per slot) except in ammo slots dedicated to 120mm in certain vehicle or structure inventories (varying stack sizes).

It is a Large Item, a soldier can only carry one at a time on their shoulder.

It can be stored in Base stockpiles but also in Material Pallets, Rooster - Tumblebox Trailer, Material Transfer Stations, or Storage Rooms.

120mm crates can be stored in the stockpile of a Storage Depot, Seaport, or Storage Ship. Crates can be submitted to any stockpile that accept 120mm to transfer their content into it.

Gallery