12.7mm
“ | Standard ammunition for machine guns. | „ |
— In-game description |
12.7mm is a magazine used by Machine Guns.
Description
By default its bullets deal 55-82 Heavy Kinetic damage.
It is good at suppressing structures, infantry, and exposed vehicle gunners.
It is very effective against unarmored vehicle and effective against light armored vehicles. However, it's very ineffective against heavy armored vehicles, such as Tanks or Field Weapons.
It can also damage certain structures. Shooting those makes a unique sound to indicate damage is dealt. The structures include:
- Any structures made of fabric: Tier 1 Bunkers, Encampments, Field Hospitals, Rifle Pillboxes, etc... except Sandbag Covers
- Shippable structures (i.e. Containers, Material Pallets, Emplacements, etc...)
- Watch Towers, Tier 1 Gates & Walls, Storage Boxes, Tripods, Fire Pits, and Barbed Wire Fences
- Pipelines, Catwalks, and Power Poles
It does not stack in the player's inventory (1 per slot).
Usage
Users
It can be fired by:
• Catara mo.II
• KRN886-127 Gast Machine Gun
• Lamentum mm.IV
• Malone MK.2
• Malone Ratcatcher MK.1
• 86K-a “Bardiche”
• 86K-c “Ranseur”
• AB-11 “Doru”
• Aegis Steelbreaker K5a
• Blacksteele
• BMS - Bluefin
• BMS - Longhook
• BMS Bloodtender
• Callahan
• Centurion MV-2
• Conqueror
• DAE 1b-2 “Serra”
• Flood Mk. I
• G40 “Sagittarii”
• Gallagher Highwayman Mk. III
• HC-2 “Scorpion”
• Herne QMW 1a Scourge Hunter
• King Spire Mk. I
• Lance-36
• Leary Snare Trap 127
• Silverhand Chieftain - Mk. VI
• Swallowtail 988/127-2
• T12 “Actaeon” Tankette
• Titan
Production
Structure | Input(s) | Output | Time |
---|---|---|---|
![]() | 100 x Basic Materials ![]() | 1 Crate of 20 x 12.7mm ![]() | 00:01:10 |
![]() | 100 x Basic Materials ![]() | 1 Crate of 20 x 12.7mm ![]() | 00:11:40 |
Mass Production Factory orders must have at least 3 crates.
Storage
It does not stack in structure or vehicle inventories (1 per slot) except in ammo slots dedicated to it (varying stack sizes). It can be stored in stockpiles of Bases (32k max).
Crates of 12.7mm can be directly submitted to any item stockpile that accepts that item to transfer their content.The crates can also be stored in the crate stockpiles of Storage Depots (1000 public, 100 per Reserve Stockpile), Seaports (1000 public, 100 per Reserve Stockpile), Shipping Containers (60), or Storage Ships (1000).
It can be transported by almost any vehicle with inventory slots. However it is much more efficient to transport it in bulk amounts as crates, either delivering them to a Base's stockpile with a Truck or to a crate stockpile with shipping vehicles carrying Shipping Containers.
Trivia
- Prior to the standardization of ammunition, there used to be 14.5mm, which was a high-velocity variant of the 12.7mm
- Vehicles that previously used it were changed to use 12.7mm, but were given a high-velocity modifier (this kept its damage the same)
- In Update 1.52, all tank machine guns using 12.7mm were standardized, which gave them the exact same handling depending on their 'style' (identified by their ammo count and SFX)
- Warden Light 12.7mm - operates just like the Malone MK.2
- Used in the Flood Mk. I, King Spire Scout Tank, and the Highwayman
- Colonial Light 12.7mm - operates just like the KRN886-127 Gast Machine Gun
- Used in the Bardiche, Actaeon, and the Doru
- "FMG" Style 12.7mm
- Used in the Lance-36, Ranseur, Scorpion, and the Chieftain
- Warden Light 12.7mm - operates just like the Malone MK.2