Garage

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This article is considered accurate for the current version (1.60) of Foxhole.
A small-scale vehicle production center.
In-game description

The Garage is a logistical world structure that allows the production and repair of certain land-based vehicles.

Construction

It cannot be built, it is found in certain towns in the world. Its location is indicated by an icon MapIconVehicle.png on the map.

Reconstruction

A destroyed Garage can be rebuilt with a Construction Vehicle and 400 Basic Materials if the nearby Town Base has unlocked the Industry IconFacilitiesIndustry.png base upgrade.

Use

Its interface can be accessed on foot by pressing E.

Vehicle Production

In its interface players can select a vehicle they want to build. A blueprint of the vehicle spawns in the center (if the area isn't blocked). Players can start building it by using their Hammer with the required materials in their Backpack inventory. Up to 3 players can construct a single vehicle at the same time. The blueprint disappears after 10 second if construction is not started. Only one blueprint can be present at a given time.

Only vehicle models belonging to your Faction and that have been researched can be created.

Vehicles produced start with 5% fuel (Diesel) in their tank.

Vehicle List

Input(s) Output Time
(hh:mm:ss)
150 x Basic Materials BasicMaterialsIcon.png
Dunne Responder 3e AmbulanceWar.png150 Hammer hits
25 x Refined Materials RefinedMaterialsIcon.png
O'Brien V.110 ArmoredCarWarVehicleIcon.png25 Hammer hits
40 x Refined Materials RefinedMaterialsIcon.png
O'Brien V.190 Knave ArmoredCarTwinWIcon.png40 Hammer hits
155 x Refined Materials RefinedMaterialsIcon.png
Silverhand - Mk. IV WardenMediumTankIcon.png155 Hammer hits
150 x Refined Materials RefinedMaterialsIcon.png
Gallagher Brigand Mk. I MediumTank2WIcon.png150 Hammer hits
160 x Refined Materials RefinedMaterialsIcon.png
Noble Widow MK. XIV DestroyerTankWVehicleIcon.png160 Hammer hits
20 x Refined Materials RefinedMaterialsIcon.png
Collins Cannon 68mm FieldAntiTankWarVehicleIcon.png20 Hammer hits
20 x Refined Materials RefinedMaterialsIcon.png
Balfour Wolfhound 40mm FieldCannonWVehicleIcon.png20 Hammer hits
20 x Refined Materials RefinedMaterialsIcon.png
Swallowtail 988/127-2 FieldMachineGunWar.png20 Hammer hits
35 x Refined Materials RefinedMaterialsIcon.png
Balfour Falconer 250mm FieldMortarWIcon.png35 Hammer hits
30 x Refined Materials RefinedMaterialsIcon.png
BMS - Packmule Flatbed FlatbedTruckVehicleIcon.png30 Hammer hits
100 x Basic Materials BasicMaterialsIcon.png
Dunne Fuelrunner 2d OilTankerWarIcon.png100 Hammer hits
60 x Refined Materials RefinedMaterialsIcon.png
Niska Mk. I Gun Motor Carriage HalfTrackWarVehicleIcon.png60 Hammer hits
20 x Refined Materials RefinedMaterialsIcon.png
Mulloy LPC LandingCraftWarVehicleIcon.png20 Hammer hits
120 x Refined Materials RefinedMaterialsIcon.png
Devitt Mk. III LightTankWarVehicleIcon.png120 Hammer hits
10 x Refined Materials RefinedMaterialsIcon.png
Drummond 100a ScoutVehicleWarVehicleIcon.png10 Hammer hits
85 x Basic Materials BasicMaterialsIcon.png
Kivela Power Wheel 80-1 MotorcycleWIcon.png85 Hammer hits
70 x Refined Materials RefinedMaterialsIcon.png
King Spire Mk. I ScoutTankWIcon.png70 Hammer hits
10 x Refined Materials RefinedMaterialsIcon.png
Rooster - Junkwagon ResourceTrailerIcon.png10 Hammer hits
100 x Basic Materials BasicMaterialsIcon.png
Dunne Caravaner 2f BusWarIcon.png100 Hammer hits
100 x Basic Materials BasicMaterialsIcon.png
Dunne Transport TruckWarVehicleIcon.png100 Hammer hits
120 x Basic Materials BasicMaterialsIcon.png
Dunne Loadlugger 3c TruckUtilityWarVehicleIcon.png120 Hammer hits

Input(s) Output Time
(hh:mm:ss)
150 x Basic Materials BasicMaterialsIcon.png
R-12 - “Salus” Ambulance Ambulance.png150 Hammer hits
25 x Refined Materials RefinedMaterialsIcon.png
T3 “Xiphos” ArmoredCarVehicleIcon.png25 Hammer hits
135 x Refined Materials RefinedMaterialsIcon.png
85K-b “Falchion” ColonialMediumTankIcon.png135 Hammer hits
165 x Refined Materials RefinedMaterialsIcon.png
86K-a “Bardiche” MediumTank2CIcon.png165 Hammer hits
150 x Refined Materials RefinedMaterialsIcon.png
90T-v “Nemesis” MediumTank3CItemIcon.png150 Hammer hits
50 x Refined Materials RefinedMaterialsIcon.png
120-68 “Koronides” Field Gun FieldArtilleryColVehicleIcon.png25 Hammer hits
20 x Refined Materials RefinedMaterialsIcon.png
AA-2 Battering Ram FieldAntiTankColVehicleIcon.png20 Hammer hits
20 x Refined Materials RefinedMaterialsIcon.png
G40 “Sagittarii” FieldMachineGun.png20 Hammer hits
35 x Refined Materials RefinedMaterialsIcon.png
30-250 “Tisiphone” Field Cannon FieldMortarCIcon.png35 Hammer hits
30 x Refined Materials RefinedMaterialsIcon.png
BMS - Packmule Flatbed FlatbedTruckVehicleIcon.png30 Hammer hits
100 x Basic Materials BasicMaterialsIcon.png
RR-3 “Stolon” Tanker OilTankerIcon.png100 Hammer hits
55 x Refined Materials RefinedMaterialsIcon.png
HH-a “Javelin” HalfTrackColVehicleIcon.png55 Hammer hits
20 x Refined Materials RefinedMaterialsIcon.png
AB-8 “Acheron” LandingCraftVehicleIcon.png20 Hammer hits
100 x Refined Materials RefinedMaterialsIcon.png
HC-2 “Scorpion” LightTank2InfantryCVehicleIcon.png100 Hammer hits
115 x Refined Materials RefinedMaterialsIcon.png
H-5 “Hatchet” LightTankColVehicleIcon.png115 Hammer hits
10 x Refined Materials RefinedMaterialsIcon.png
UV-05a “Argonaut” ScoutVehicleMobilityVehicleIcon.png10 Hammer hits
85 x Basic Materials BasicMaterialsIcon.png
03MM “Caster” MotorcycleVehicleIcon.png85 Hammer hits
35 x Refined Materials RefinedMaterialsIcon.png
T12 “Actaeon” Tankette TanketteCVehicleIcon.png35 Hammer hits
10 x Refined Materials RefinedMaterialsIcon.png
Rooster - Junkwagon ResourceTrailerIcon.png10 Hammer hits
100 x Basic Materials BasicMaterialsIcon.png
R-15 - “Chariot” BusIcon.png100 Hammer hits
100 x Basic Materials BasicMaterialsIcon.png
R-1 Hauler TruckVehicleIcon.png100 Hammer hits
120 x Basic Materials BasicMaterialsIcon.png
R-5 “Atlas” Hauler TruckUtilityVehicleIcon.png120 Hammer hits

All vehicles that are buildable in a Garage can also be mass produced at a Mass Production Factory.

Vehicle Repair

It can instantly repair land vehicles via a button BtRepair.png in its menu. The vehicle must be parked inside the Garage. The action costs 100 Basic Material that must be in the Garage's inventory. Repairing will also reset armor on armored vehicles, and is currently the only way to do so. However vehicles that cannot be produced by the player's faction cannot be repaired at a Garage.

Storage

It has an inventory with 15 slots.

Trivia

  • Prior to Update 1.50 ('Inferno'), the Garage and the MPF were able to build all land vehicles. This was changed so that you needed to use Facilities (more specifically, the Small Assembly Station) in order to produce the other vehicles, which was done by modifying an existing one.
    • This was a large step in differentiating the term 'Base Vehicles' and 'Variants', which were terms used to describe vehicles that use the same chassis, but had minor changes to them, or had specialized roles. As such, 'Base Vehicles' referred to ones that could be built in a Garage, while 'Variants' could only be created by modifying that 'Base Vehicle'.
    • Despite the terms 'Base Vehicles' and 'Variants', some land vehicles are considered 'Base Vehicles' but are not able to be built in the Garage.

Gallery