The Dunne Caravaner 2f has 600 HP and is disabled under 66.6% health. It has "Unarmoured" resistance, even small arms fire and Flamethrowers are a danger to it. It can be field repaired with a Hammer and Basic Materials. Each hit consumes 1 Basic Materials and repairs 6 hp (100 hits for full repair). Its health can be instantly repaired at a Garage for 100 Basic Materials.
Features
Structure Interactions
The driver can interact with nearby structures by pressing or +. They can retrieve three times the normal amount from stockpiles by pressing +.
Must be fully researched in the Vehicle Tech Tree in order to be produced.
Mass Production Factory orders must have at least 3 crates.
Storage & Transport
The Dunne Caravaner 2f can be stored in a Storage Depot, Seaport or Storage Ship. It cannot be packaged or transported by another vehicle. As such, it must be driven to its destination, regardless of where it is. The Crates of Dunne Caravaner 2f produced by Mass Production Factories can be packaged and transported by any Shipping Vehicle then submitted to a Storage Depot or Seaport to be stored and unpacked.
Tactics
The Dunne Caravaner 2f is best used as a transport vehicle, though the effectiveness of this is somewhat questionable due to its lack of armor, which makes it vulnerable to even small arms fire.
Though it is capable of being effective in certain situations, majority of the time, it is not worth it to construct or use it in the frontlines.
Trivia
The word, "Dunne", in the vehicle's name refers to the in-game automobile manufacturer who made the vehicle. This is only seen on Warden utility vehicles, as they only produce vehicles for the Warden faction and their armies.
The Dunne Caravaner 2f appears to be based on the 1927 model Leyland Tiger.
Originally, buses were Relic Vehicles, but were later changed to become standard vehicles in each faction.