H-5 “Hatchet”

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Versioning

This article is considered accurate for the current version (1.56) of the game.


A highly maneuverable lightweight tank. Designed for urban environments, the “Hatchet” is fitted with a 40mm cannon.
In-game description

The H-5 “Hatchet” (simply known as a Hatchet) is the standard Colonial Light Tank which is defined by its angular frontal plate, which protrudes from the front. It is equipped with a 40mm main cannon.

General Info

Crew

The H-5 “Hatchet” houses a crew of three soldiers:

  • Driver (Seat 1)
    • Controls the movement of the vehicle, and can see the remaining fuel in the tank
  • Gunner (Seat 2)
    • Controls the movement, firing, and reloading of the 40mm cannon
  • Commander (Seat 3)
    • Capable of directing the tank crew, as well as giving them a better overview of the battlefield
    • Can open up the hatch by pressing E, which allows the player to use their secondary, such as a binocular

Armament

The H-5 “Hatchet” is equipped with one main armament:

  • 40mm Cannon
    • Mounted on a turret (can rotate 360 degrees, turns 35° per second)
    • Ammo Used: 40mm
    • Range: 40 meters
    • Reload Duration: 5.5 seconds
    • Firing Duration: 2 seconds
    • Fire Rate: 8 per minute

Inventory

It has a dedicated ammo slot that can hold 35 40mm shells.

Health & Armor

The H-5 “Hatchet” has 1950 HP and is disabled under 30% health. It has "Heavy Armor" resistance: it can soak small arms fire, shrapnel, and 12.7mm machine guns, and it is immune to Flamethrowers. But heavy explosives and anti-tank weaponry are a real threat to it.
It has subsystems that have a chance to be disabled by heavy explosives and anti-tank weaponry if hit specifically: Tracks: 30% (Anti-Tank Mines always disable them), Fuel Tank: 20%, Turret/Cannon: 25%.
It has Tank Armor. With it, in best case scenario, penetrating projectiles only have a 33% chance of penetrating and doing damage. That chance goes up quickly if the armor is worn or if it is shot from up close, or on the side or rear from a direct angle, or with ammo that has penetration bonuses.
It takes 135 Basic Materials to fully repair it from 1% to 100% health with a Hammer. Its health, subsystems, and Tank Armor can be instantly repaired at a Garage for 100 Basic Materials.

Production

Structure Input(s) Output Time
Garage 115 x Refined Materials Refined Materials.png  H-5 “Hatchet” H5 Hatchet Vehicle Icon.png 115 Hammer hits
Mass Production Factory 345 x Refined Materials Refined Materials.png Crate of 3 x  H-5 “Hatchet” H5 Hatchet Vehicle Icon.png 01:35:50

Must be fully researched in the Vehicle IconFilterVehicle.png Tech Tree in order to be produced.

Storage & Transport

The H-5 “Hatchet” can be stored in a Storage Depot, Seaport or Storage Ship.

It can be packaged into a small Shippable and transported by any Shipping Vehicle (Crane, Flatbed Truck, Barge, Freighter, Storage Ship, Landing Ships, Flatbed Car, or Large Crane).

Tactics

The H-5 “Hatchet”, like all Light Tanks, are best used in assaulting and flanking enemy vehicles and defenses. Due to it lacking anti-infantry armament, it needs support from friendly infantry. Playing without infantry support will quickly result in the tank dying to infantry AT attacks.

The 40mm main cannon is a good generalist weapon, which makes it good at engaging defenses and armored vehicles. Though its ammo doesn't have a lot of penetrative power, it can still fight enemy tanks (though it is less effective than AP ammo). It is recommended to flank enemies and attack them from either the rear or the side. Closing the distance and attacking them at close range will increase your chance to penetrate their armor.

The H-5 “Hatchet” will trigger Anti-Tank Mines if they run over them, which will always disable the tracks. Although a single mine won't kill the tank, it will cause enough damage, leaving it vulnerable to enemy infantry or armored vehicles. As such, Drivers should avoid them whenever possible, though this will require coordination with other players as most of the crew cannot see them.

Although it is possible to use a tank without a Commander, it's not recommended as it will limit your awareness on the battlefield. It is possible to run on a minimum crew, though this should only be done if there are other tanks with a Commander.

Standard Equipment Loadout
Like with every other armored vehicle, the crew should ALWAYS equip themselves with a Gas Mask and multiple Filters to avoid dying to Gas Grenades. Additionally, they should bring a Hammer and Basic Materials to repair the tank. These tactics can be buffed by wearing either a Tank Uniform or an Engineer Uniform.

Trivia

  • The chassis of the H-5 “Hatchet” bears a striking resemblance to that of the American M2 medium tank, although it lacks that vehicle's myriad hull mounted machineguns and performs a similar role to the later M3 Stuart light tank.
  • Its turret and treads are similar to those of the German Panzer II.
  • The H-5 “Hatchet”, alongside the Devitt Mk. III, was the first tank to be added to Foxhole, debuting in Update 0.1.

Lore

Late into the Great Wars, the Colonials were not able to make much forward progress, as their armoured forces struggled with the terrain north of the Deadlands. Having failed in a campaign near Whedon's Row, a young, talented engineer from the industrialized western city-state of Dimiourg developed the H-class light tank.

The H5, or “Hatchet” (as it's been lovingly dubbed by the Legion) is a versatile light tank capable of navigating through tight mountainous regions or urban streets. Unlike earlier H-class tanks used prior to the Boreal Wars, the Hatchet's design needed to be streamlined due to dwindling resources. As a result, it can now accommodate a 3 person crew and can reach slightly higher speeds. This makes the Hatchet a perfect tool in a first recon operation or in the advance guard of an assault.

Gallery

External Links