This article is considered accurate for the current version (1.58) of the game.
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The Juggernaut is a heavily armoured Flood variant fitted with a heavy flamethrower turret that fires an advanced adhesive propellant. Its shovel-like treads may hinder top speeds, but this beast is quite capable in extreme weather conditions.
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— In-game description
The Flood Juggernaut Mk. VII (simply known as a Juggernaut) is a WardenBattle Tank which has heavier armor, and reinforced treads (allowins for better traverse during Snow Storms. It is equipped with a 75mm main cannon and a hull-mounted heavy flamethrower. Its defined by its hull-mounted Heavy Flamethrower, which has a longer barrel, and a cone-shaped nozzle.
The Flood Juggernaut Mk. VII has 5100 HP and is disabled under 30% health. It has "Heavy Armor" resistance: it can soak small arms fire, shrapnel, and 12.7mm machine guns, and it is immune to Flamethrowers. But heavy explosives and anti-tank weaponry are a real threat to it. It has subsystems that have a chance to be disabled by heavy explosives and anti-tank weaponry if hit specifically: Tracks: 20% (Anti-Tank Mines always disable them), Fuel Tank: 25%, Turret/Cannon: 15%. It has Tank Armor. With it, in best case scenario, penetrating projectiles only have a 23% chance of penetrating and doing damage. That chance goes up quickly if the armor is worn or if it is shot from up close, or on the side or rear from a direct angle, or with ammo that has penetration bonuses. It takes 220 Basic Materials to fully repair it from 1% to 100% health with a Hammer. Its health, subsystems, and Tank Armor can be instantly repaired at a Garage for 100 Basic Materials.
The Flood Juggernaut Mk. VII is capable of engaging infantry and heavily armored vehicles with its armament. However, unlike Colonial Battle Tanks, it relies more on its armor, rather than its health to protect itself in combat. If combat gets too intense, it is able to retreat from the battlefield in order to repair. Due to the Battle Tank's production cost, it's recommended to run this tank with a full crew, and with support from infantry and other armored vehicles. Due to its low capacity for shells, it is not recommended to use the main cannon against infantry unless absolutely necessary.
Due to the relative cost of the fuel, special care must be taken to ensure it does not run out of fuel and get stranded.
Due to the expensive cost of the vehicle, it is recommended to have a Commander, or adequate protection from other tanks and infantry so it is protected at all times.
Unlike the Flood Mk. I, engaging infantry in trenches is easier due to cover being negated by the heavy flamethrower, and the impact creating a small splash. However, its heavily limited range leaves the Mk. VII significantly more vulnerable to infantry with anti-tank weapons than the Mk. I.
6 seconds of continuous firing with the flamethrower on any Tier 2 structure creates a self-sustaining medium-intensity fire on it. Shooting more than 2.5 magazines in one go at the same target structure is pointless as its fire cannot grow bigger.
Standard Equipment Loadout
Like with every other armored vehicle, the crew should ALWAYS equip themselves with a Gas Mask and multiple Filters to avoid dying to Gas Grenades. Additionally, they should bring a Hammer and Basic Materials to repair the tank. These tactics can be buffed by wearing either a Tank Uniform or an Engineer Uniform.
Tips
Like all vehicles that use large shells, they can be quickly submitted into them without accessing their inventory
While this can be done for all vehicles, it should only be done if they can carry/use large items
Equip the shell and walk up to the vehicle
Submit the shell into the vehicle - pressV
Battle Tanks are automatically deleted if left unused in the world for a week.
Trivia
Prior to its reintroduction into the game in Update 1.51, the Flood Juggernaut Mk. VII was equipped with a 12.7mm heavy machine gun
When it was reintroduced into the game, the 12.7mm heavy machine gun was replaced with a heavy flamethrower
In Update 0.40, all Battle Tanks were removed from the game for game balance concerns
Along with other Battle Tanks, its reintroduction to the game drastically changed how Battle Tanks are produced and used, as well as how much can be produced over time, by drastically increasing the materials/facilities needed to construct it, increasing their construction time, and the fuel needed to drive it. The shortest construction time for Battle Tanks is 18 hours, with some Battle Tank variants requiring longer times. This is not include the continuous power required to do so
Gallery
The Flood Juggernaut Mk. VII from the front
The Flood Juggernaut Mk. VII from the rear
The reworked Flood Juggernaut Mk. VII reintroduced in the Update 1.51 Dev Stream
Render Model of the reworked Flood Juggernaut Mk. VII
The Flood Juggernaut Mk. VII equipped with a 12.7mm heavy machine gun (prior to its rework in Update 1.51)
The old icon of the Flood Juggernaut Mk. VII prior to Update 0.40, before it was removed.