Balfour Stockade 75mm

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This article is considered accurate for the current version (1.54) of the game.

This robust field cannon not only allows infantry to fire heavy 75mm shells with ease, but it provides state-of-the-art curved blast shielding for maximum protection from crossfire.
In-game description

The Balfour Stockade 75mm (also known as a Stockade) is a late-game Warden Large Field Gun equipped with a 75mm cannon that must be deployed to be able to fire.

General Info


The Balfour Stockade 75mm houses a crew of two soldiers:

  • Driver (Left Side)
    • Controls the movement of the vehicle - requires a soldier in the Gunner seat in order to move
    • Able to deploy/undeploy the vehicle - press F
  • Gunner (Right Side)
    • Controls the reloading, and firing of the chassis-mounted 75mm main cannon
    • Required to move the vehicle

NOTE: Despite not having an actual Passenger seat, it is possible for a soldier to stand on the Spade (the long metal piece on the back of the vehicle) and move with the crew.

Unlike enclosed vehicles, Field Weapons cannot switch seats, requiring the crew to exit the vehicle in order to change seats.


The Balfour Stockade 75mm is equipped with one main armament:

  • 75mm Cannon
    • Mounted on the chassis (10 degree firing arc)
    • Ammo Used: 75mm
    • Reload Duration: 3 seconds per projectile
    • Effective Range: 37.5 meters
    • Maximum Range: 42.5 meters (inaccurate)
    • Fire Rate: 15 per minute
    • Reloading immobilizes the vehicle
    • Cannot fire if the vehicle is not deployed.


It has a dedicated ammo slot that can hold one 75mm shell.

Engine & Mobility

Health & Armor

The Balfour Stockade 75mm has 5000 HP and is disabled under 30% health. It has "Heavy Armor" resistance: it can soak small arms fire, shrapnel, and 12.7mm machine guns, and it is immune to Flamethrowers. But heavy explosives and anti-tank weaponry are a real threat to it.
Despite its heavy armor, the vehicle doesn't have Tank Armor and thus can never deflect penetrating projectiles.
It takes 125 Basic Materials to fully repair it from 1% to 100% health with a Hammer. Its health can be instantly repaired at a Garage for 100 Basic Materials.


  • Can be towed by certain vehicles
    • Hitch and unhitch the towed vehicle via the Shift + E interaction menu (the two vehicles must be very close and you in between them).


Structure Input(s) Output Time
Small Assembly Station (Weapons Platform) 15 x Steel Construction Materials SteelIcon.png
20 x  Assembly Materials II AssemblyMaterials2Icon.png
15 x  Assembly Materials III AssemblyMaterials3Icon.png
2 MW of power ProductionPowerIcon.png
1 x   Balfour Wolfhound 40mm Balfour Wolfhound 40mm Vehicle Icon.png
 Balfour Stockade 75mm FieldCannonHeavyWIcon.png 00:07:00

Tier 3 Facilities must be fully researched in the Weapons and Structure IconFilterWeaponsStructures.png Tech Tree in order to be produced.

Storage & Transport

The Balfour Stockade 75mm can be stored in a Storage Depot, Seaport or Storage Ship.

It can be packaged into a small Shippable and transported by any Shipping Vehicle (Crane, Flatbed Truck, Barge, Freighter, Storage Ship, Landing Ships, Flatbed Car, or Large Crane).
It can also be towed by certain Trucks and Half-Tracks.


The Balfour Stockade 75mm fills an interesting role as a Field Gun capable of dealing heavy damage to both structures and vehicles. Due to the raw damage output of the 75mm ammunition, it will drastically deteriorate any target if it gets in range of its target.

Despite this powerful round, it is also one its primary weaknesses, as the chassis, limited ammo capacity, and short range, can put it in vulnerable positions if the crew is not careful.

Since 75mm is a large shell, the push gun needs a dedicated ammo bearer (increasing the number of crew to three) in order to ferry the shells from a storage area (preferably a Material Pallet), to the gun's location. Additionally, the 35 meter range leaves it vulnerable to faster moving infantry and vehicles, as they can quickly ambush the push gun, killing the crew and potentially destroying it.

With the changes brought by Update 1.54, the Balfour Stockade cannot be used in the same way as lighter field weapons, as it now requires deployment before firing and moves extremely slowly when pushed by players. For these reasons, the ideal gun crew can remain at a minimum of three members, but should travel with more equipment. A Heavy-Duty Truck is necessary to move the gun over long distances at speed and essential to evacuate both weapon and crew if they come under fire. These trucks can carry up to six players, as well as up to fifteen shells, and can safely ignore small arms fire. A good defensive location should be found before moving the gun into a combat zone. Two players can unhitch the gun and maneuver it into place before deploying it, then one of these can load and fire it while the other carries shells from a truck, trailer, or pallet. An alert driver should remain nearby to evacuate a gun crew that is in danger of having their weapon destroyed or overrun.

All push guns, by their nature, are one of the most vulnerable vehicles in the game in terms of crew protection. The crew fully exposed to the enemy, meaning they are susceptible to all types of enemy fire. Due to push guns requiring both crew members to move the gun, this means the death of a single crew member could result in the entire push gun being overwhelmed and lost. Due to this, it is recommended to only lock the gun when it looks like enemy infantry are going overwhelming you and are able to steal the gun. This tactic is vital if a push gun is decrewed, as it allows a friendly soldier to quickly man the vehicle and drive it back to safety.

Visibility Mechanics
Push guns have a special visibility mechanic, which allow it to operate differently compared to other armored vehicles. Similar to infantry, push guns are affected by field of view, meaning that their movements cannot be seen unless it is within your line of sight. Due to this, push guns are able to not be seen by hiding behind various structures, or even bushes (though this tactic depends on how big the bush is). This line of sight is also affected by the time of day, with nighttime making it possible for the push gun to become invisible to the enemy if you're far enough from them. Do keep in mind that if the enemy decides to illuminate your position, this will expose your location until the flare dies out.


  • Like all vehicles that use large shells, they can be quickly submitted into them without accessing their inventory
    • While this can be done for all vehicles, it should only be done if they can carry/use large items
  1. Equip the shell and walk up to the vehicle
  2. Submit the shell into the vehicle - press V


  • The design of the Balfour Stockade 75mm cannon bears some resemblance to the German 7.5 cm Pak 97/38, especially regarding the muzzle brake
  • Unlike their real-life counterparts, Field Weapons are mobile weapon platforms and do not need to be emplaced in order for them to be used
    • The Spade in the back used to anchor the gun and prevent the weapon's recoil from moving it too much is purely aesthetic