Operates and reloads the mounted 12.7mm machine gun.
The large open space in the back has enough room to fit up to 6 people. The rear passengers are partially covered but are still vulnerable to incoming fire from the sides and rear unless they crouch. The rear passengers get inside through the lowered ramp. If the APC is on water they can vault in it. The rear passengers can vault out of the vehicle.
One of the passengers in the rear can use the mounted Machine Gun by pressing Q. Careful, do not dismount from the MG while the APC is in movement as this might kill you. The gunner is vulnerable from the front.
The vehicle is not able to move if the ramp is lowered, if there are more than 6 passengers, or if any of them is encumbered but can still rotate.
The AB-11 “Doru” is equipped with one main armament:
12.7mm machine gun
Mounted above the front seats (90 degree firing arc)
The AB-11 “Doru” has 1650 HP and is disabled under 50% health. It has "Light Armor" resistance: it can soak small arms fire and shrapnel, and it is immune to Flamethrowers. But it won't last long when faced with 12.7mm machine guns, heavy explosives, or anti-tank weaponry. It has subsystems that have a chance to be disabled by heavy explosives and anti-tank weaponry if hit specifically: Tracks: 25% (Anti-Tank Mines always disable them). It has Tank Armor. With it, in best case scenario, penetrating projectiles only have a 55% chance of penetrating and doing damage. That chance goes up quickly if the armor is worn or if it is shot from up close, or on the side or rear from a direct angle, or with ammo that has penetration bonuses. It takes 140 Basic Materials to fully repair it from 1% to 100% health with a Hammer. Its health, subsystems, and Tank Armor can be instantly repaired at a Garage for 100 Basic Materials.
The AB-11 “Doru” is best utilized for amphibious assaults and partisan operations. But the vehicle can be used for other purposes such as support for infantry or as a heavy escort unit for naval assets. Apart from being able to tear apart enemy infantry, the mounted 12.7mm machine gun can make quick work of light structures such as rifle pillboxes and watchtowers. The mounted 12.7mm machine gun can also damage and kill enemy barges and freighters if sustained fire is maintained on these targets, making it an excellent vehicle when conducting partisan operations like mentioned before. Bringing along passengers in the loading area armed with rifles, grenades, and sticky grenades will guarantee maximum damage potential and versatility behind enemy lines if done correctly.
Although the AB-11 "Doru" is built to withstand small arms fire, it's not armored enough to withstand AT ordinance such as AT rifles, AT shells, and AT rockets. Thus it is highly advised to avoid these threats and maintain a safe distance from them, otherwise the vehicle will eventually be disabled and destroyed after sustaining a few penetrations.
The Ab-11 "Doru" excels incredibly as an amphibious landing vehicle as it can provide excellent cover and sufficient firepower for troops dismounting on the beach. A Doru presence during a naval landing can become a difficult obstacle for defenders due to its versatile capabilities.
Gas grenades are detrimental to APC's and can wipe out unprepared crew. Ensure that your crew and passengers are wearing gas masks and carrying sufficient amounts of filters to guarantee survival.
Bringing a medic to accompany your crew and passengers will significantly increase the odds of survival during an attack as long as the medic stays alive.
The AB-11 "Doru" allows passengers in the loading area to fire their rifles, use this to your advantage to mow down enemy infantry sneaking around your vehicle.
An APC carrying passengers armed with sticky grenades are often used to incredible effect against enemy gunboats and other naval assets.
Due to the limited range of a sticky grenade throw, you need to ensure that the APC gets close enough to its target to ensure the sticky grenades reach the target.