AB-11 “Doru”

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Versioning

This article is considered accurate for the current version (1.56) of the game.


With its mounted machinegun, the Doru is the perfect addition to any shoreline assault.
In-game description

The AB-11 “Doru” (also known as a Doru) is a Colonial Landing APC equipped with a mounted 12.7mm Machine Gun. It is specially designed for amphibious combat, as well as engaging enemy naval vehicles.

General Info

Crew

The AB-11 “Doru” holds six passengers, and houses two crew members:

  • Driver (Seat 1, Front)
    • Controls the movement of the vehicle and can open/close the rear ramp by pressing F.
    • Can open/close Drawbridge (when next to it) - press E
  • Passenger (Seat 2, Front)
    • Can't do anything
  • Gunner (Seat 3, Rear)
    • Operates and reloads the mounted 12.7mm machine gun.
    • Warning: Dismounting from the gunner seat while the vehicle is moving can kill you!

NOTE: Players cannot switch between front and rear seats.

Vehicle Bay:
The large open space in the back has enough room to fit up to 6 people. The rear passengers are partially covered but are still vulnerable to incoming fire from the sides and rear unless they crouch. The rear passengers get inside through the lowered ramp. If the APC is on water they can vault in it. The rear passengers can vault out of the vehicle when it's not moving.

The vehicle cannot move if there are more than 6 passengers or if any of them is encumbered but it can still rotate.

Armament

The AB-11 “Doru” is equipped with one main armament:

  • 12.7mm Machine Gun
    • Mounted above the front seats (110 degree firing arc)
    • Ammo Used: 12.7mm
    • Effective Range: 35 meters
    • Maximum Range: 40 meters
    • Reload Duration: 3.5 seconds
    • Fire Rate: 200 rounds per minute
    • High velocity barrel increases damage by 20% (66-99 damage)
    • Magazine Size: 75 rounds
    • Accuracy: okay
    • Stability: Loses accuracy during long bursts

The rear passengers can use their own weapons but are restricted from using most heavy weapons when the ramp isn't deployed. Restricted heavy weapons include Sniper Rifles, AT RPGs, Cutler Launchers, Grenade Launchers, Anti-Tank Rifles, handheld Mortars,and handheld 12.7mm machine guns. However Flamethrowers and thrown weapons can always be used.

Inventory

It has 5 inventory slots and a dedicated ammo slot that can hold up to 30 12.7mm magazines.

Items can be dropped on the rear bay. The vehicle can still move with dropped items on it. If not picked up for 5 minutes they are automatically submitted to the vehicle's inventory or deleted if no space is available.

Engine & Mobility

Health & Armor

The AB-11 “Doru” has 2000 HP and is disabled under 50% health. It has "Light Armor" resistance: it can soak small arms fire and shrapnel, and it is immune to Flamethrowers. It can soak 12.7mm machine gun fire but not for long. Heavy explosives and anti-tank weaponry are a real threat to it.
It has subsystems that have a chance to be disabled by heavy explosives and anti-tank weaponry if hit specifically: Tracks: 25% (Anti-Tank Mines always disable them).
It has Tank Armor. With it, in best case scenario, penetrating projectiles only have a 55% chance of penetrating and doing damage. That chance goes up quickly if the armor is worn or if it is shot from up close, or on the side or rear from a direct angle, or with ammo that has penetration bonuses.
It takes 140 Basic Materials to fully repair it from 1% to 100% health with a Hammer. Its health, subsystems, and Tank Armor can be instantly repaired at a Garage for 100 Basic Materials.

Interactions

The AB-11 “Doru” can:

  • Open/Close Drawbridge (when next to it): E
  • Toggle its ramp with F

Production

Structure Input(s) Output Time
Small Assembly Station (Field Station) 5 x Processed Construction Materials ProcessedConstructionMaterialsIcon.png
3 x  Assembly Materials III AssemblyMaterials3Icon.png
2 MW of power ProductionPowerIcon.png
1 x   AB-8 “Acheron” AB-8 Acheron Vehicle Icon.png
 AB-11 “Doru” AB-11 Doru Vehicle Icon.png 00:05:00

The AB-8 “Acheron” must be fully researched in the Vehicle IconFilterVehicle.png Tech Tree in order to be produced.

Storage & Transport

The AB-11 “Doru” can be stored in a Storage Depot, Seaport or Storage Ship.

It can be packaged into a large Shippable and transported only by certain Shipping Vehicles (Barge, Freighter, Storage Ship, Flatbed Car, or Large Crane).

Tactics

The AB-11 “Doru” is best utilized as an amphibious troop transport vehicle, infantry support, small assault platform against defenses, and naval landing support. It should always be used with friendly soldiers in its rear bay. Its amphibious capability and large inventory (for an armored vehicle) makes it versatile.

Anti-structure role:

It can be an effective tool for destroying enemy defenses using a variety of weapons. Thrown weapons (like the Mammon 91-b grenade) and Flamethrowers can be used by the rear passengers from the safety of the APC. Heavier weapons can also be used but they'll require for the ramp to be lowered first to fire. The rear passengers can load their inventory with lots of anti-structure equipment without having to worry about their mobility. That and the decent inventory of the APC gives the crew a lot of firepower. On top of that, the front 12.7mm machine gun can damage light defenses (Rifle Pillboxes, Watch Towers) and can supress some others. A well supplied and organized crew can make quick work of most light defenses.

It is very important for the rear passengers to never over-encumber themselves as this immobilizes the APC.

Anti-infantry role:

The AB-11 “Doru” can also be used as an anti-infantry platform. The rear passengers have a slightly elevated position and cover making it a strong mobile firing position to fight enemy infantry. However they are only partially protected from incoming fire from the sides and rear unless they crouch. The 12.7mm machine gunner can make quick work of infantry at the front, although their slightly elevated position makes them vulnerable from the front, unlike the rear passengers. It is strongly recommended that at least one passenger is equipped with a First Aid Kit and Trauma Kit to increase the passengers' survivability. Given its front machine gun, the Doru shouldn't be used backwards like the other APCs.

Naval Invasion support:

The AB-11 “Doru” is useful prior to a naval invasion. It can transport and protect friendly troops to clear the light defenses on Beaches.

During the naval invasion, the APC can be retrieved from a Storage Ship at sea and immediately sent off to attack the enemy beach due to its amphibious capability, when other armored land vehicles would require to be deposited on a Landing Ship with a crane and would have to wait until landing to fire a shot. Unlike Landing Ships, the Doru has a 12.7mm Machine Gun and its passengers can fire over the sides and rear and remain in a mobile cover after reaching the beach.

Vulnerabilties:

The rear passengers needs to actively defend the APC against flanking enemy infantry with anti-tank weapons (mostly Anti-Tank Sticky Bombs), and enemies with 12.7mm machine guns to a lesser extent. Longer range explosive weapons can be a hard counter to the APC since its passengers cannot effectively engage them.

Gas Grenades are one of the biggest threats to APCs, able to fully wipe the entire crew out if they are not equipped with Gas Masks. As with all vehicles it is strongly advised all crew members and passengers are equipped with gas masks and additional Filters.

The rear passenger cannot spot enemy mines off-road despite not being technically inside the vehicle.

Trivia

  • In ancient Greek, “Doru” means "spear" [1].
  • The AB-11 “Doru” is currently the only APC in the game that possesses a main armament.

Gallery