Small Train Locomotive

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Versioning

This article is timeless and should be accurate for any version of the game.




The Mineseeker is the Bassett Motor Society’s mechanized mule. This small 0-4-0 locomotive can haul tonnes of weight over short distances with little overhead. Ideal for a mining operation or short-range supply chains.
In-game description

The BMS Mineseeker (also known as a Small Train Locomotive) is a small open-aired, early-game logistical small train designed to connect to other train cars in order to haul large quantities of resources and materials along Small Gauge Railway Tracks.

General Info

Crew

The BMS Mineseeker houses a crew of one soldier:

  • Driver (Seat 1)
    • Controls the movement of the vehicle, and can see the remaining fuel in the vehicle
    • Interacts with nearby structures - press E or Shift + E
    • Able to access connected small train car inventories when interacting with structures

Armament

The BMS Mineseeker is not equipped with a main armament.

Inventory

It has 1 inventory slot that can hold any item, but should be reserved for Coal (stacks up to 100).

Engine & Mobility

Unlike other vehicles the Small Train Locomotive is considered to be reversing (and thus moving slower) based on whether it's pushing cars instead of pulling them.

Health & Armor

The BMS Mineseeker has 1650 HP and is disabled under 50% health. It has "Light Armor" resistance: it can soak small arms fire and shrapnel, and it is immune to Flamethrowers. It can soak 12.7mm machine gun fire but not for long. Heavy explosives and anti-tank weaponry are an extremely dangerous threat to it.
It takes 100 Basic Materials to fully repair it from 1% to 100% health with a Hammer.

Interactions

  • Couple two cars together - hold Shift + E and press Couple Cars (they must be touching/close together)
    • When connected, it will pull any attached small train car along with it
    • Up to 5 small train cars can be connected, locomotive included.
  • Decouple two connected cars - requires a Wrench used in the area between the two cars
  • Can interact with most structures in proximity - press E or Shift + E
    • Can pull three times the normal amount from stockpiles - press Shift + LMB
    • Pulls items from facility stockpiles nine times faster than on foot
    • Can access the inventory of connected small train cars when interacting with structures by selecting the car in the structure's menu

List of small train cars

Production

Structure Input(s) Output Time
Small Assembly Station 125 x Construction Materials ConstructionMaterialsIcon.png
10 x  Assembly Materials I AssemblyMaterials1Icon.png
20 x  Assembly Materials II AssemblyMaterials2Icon.png
2 MW of power ProductionPowerIcon.png
 BMS Mineseeker SmallTrainLocomotiveIcon.png 00:15:00

Storage & Transport

The BMS Mineseeker cannot be stored in a Storage Depot, Seaport or Storage Ship.

It can be packaged into a small Shippable and transported by any Shipping Vehicle (Crane, Flatbed Truck, Barge, Freighter, Storage Ship, Landing Ships, Flatbed Car, or Large Crane).

Tactics

The BMS Mineseeker is the main transporting vehicle for other small train cars, and should only be used in logistical tasks, where the transportation and collection of large quantities of items, materials, and resources are required. Additionally, these types of vehicles should be only be used in backlines and midline regions, and as far away from frontline combat.

Due to its means of transportation, it is very limited to where it can move, especially since small gauge railway tracks cannot move between hexes. It is highly recommended to keep their movements limited and in small, manageable areas.

Like other logistical vehicles it retrieve items from stockpiles twice as fast as on foot, but it retrieves items from facility stockpiles extremely fast (more than 4 times faster than a truck).

Trivia

  • Unlike its real-life counterpart, the Small Train Locomotive cannot be derailed and will automatically stops at the end of a track.
  • When the BMS Mineseeker was first released, it had an accelerated assembly speed for all structures (facility or not). As such it was used extensively to reduce pull times of all times (in combat, and logistical roles). This was nerfed in Update 1.53, with the accelerated pull times being restricted to only facility structures.
    • In response to community complaints regarding this change, the devs created a special accelerated pull time condition, which will decrease a player's pull time by 50%, which will slowly decrease to their regular pull times after a certain amount of items are pulled (this will be regained after a certain amount of time has passed).

Gallery