Interceptor PA-12

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Versioning

This article is considered accurate for the current version (1.56) of the game.


The Interceptor PA-12 is a vessel designed to transport friendly troops and light vehicles across bodies of water.
In-game description

The Interceptor PA-12 is a Colonial Landing Ship with a deployable ramp that is specially designed to ferry large amounts of players and various equipment from one destination to another.

General Info

Crew

The Interceptor PA-12 houses a crew of one soldier and one passenger:

  • Driver (Seat 1)
    • Controls the movement of the ship, and can see the remaining fuel in the vehicle
    • Opens/Closes the ramp - press F
    • Activates horn sound with LMB
  • Passenger (Seat 2)

Ship Bay:
Additionally the ship's bay can contain as many soldiers as can fit in it (approximately 22). They can get out by vaulting over the ship's sides, but only when it's not moving. The ship cannot move if any of the passenger is encumbered.

Armament

The Interceptor PA-12 has no main armament.

The soldiers in the ship bay can use their own weapons but are restricted from using heavy weapons such as AT RPGs, Cutler Launchers, Grenade Launchers, Anti-Tank Rifles, and handheld 12.7mm machine guns when the ramp isn't deployed.

Inventory

It has 6 inventory slots, and a loading area that can hold one small shippable.

Items can be dropped on the ship deck. The ship can still move with dropped items on it. If not picked up for 5 minutes they are automatically submitted to the ship's inventory or deleted if no space is available.

Health & Armor

The Interceptor PA-12 has 2250 HP and is disabled under 50% health. It has "Light Armor" resistance: it can soak small arms fire and shrapnel, and it is immune to Flamethrowers. It can soak 12.7mm machine gun fire but not for long. Heavy explosives and anti-tank weaponry are a real threat to it.
It has Tank Armor. With it, in best case scenario, penetrating projectiles only have a 55% chance of penetrating and doing damage. That chance goes up quickly if the armor is worn or if it is shot from up close, or on the side or rear from a direct angle, or with ammo that has penetration bonuses.
It takes 150 Basic Materials to fully repair it from 1% to 100% health with a Hammer. Its health and Tank Armor can be instantly repaired at a Shipyard for 50 Basic Materials.

Interactions

  • Can deploy/undeploy its ramp with F
    • Unlike Barges, the ramp can be lowered pretty much anywhere on land, not just on Beaches, Shipyards, or docks.
  • One small Shippable can be placed on the ship
    • If it's a structure, it must be loaded/offloaded with a Crane - the player must have access to the ship. It can't be unpackaged onboard. Shooting at it only damages the ship.
    • If it's a vehicle, it can be packaged/unpackaged onboard and its inventory remains accessible, however it cannot be entered or operated while the ship's ramp is up. When the ramp is down, you cannot enter the vehicle with Q, you must press Shift+E while next to the driver seat and select Enter Cargo Vehicle.
  • Vehicles can also be parked on the ship.
    • Must be a small package size vehicle.
    • While onboard it can be packaged/unpackaged and its inventory remains accessible, however it cannot be entered or operated while the ship's ramp is up. When the ramp is down, you cannot enter the vehicle with Q, you must press Shift+E while next to the driver seat and select Enter Cargo Vehicle.
  • Can be demolished using the "packaging" button in its menu. This will refund half of the build cost, 5 Basic Materials.png, allowing players to use those materials for other purposes.

Production

Structure Input(s) Output Time
Base Ship 10 x Basic Materials Basic Materials.png  Interceptor PA-12 LandingShipCIcon.png 10 Hammer hits

The vehicle starts with its fuel tank full.

Storage & Transport

The Interceptor PA-12 cannot be stored in a Storage Depot, Seaport or Storage Ship.


Tactics

The Interceptor PA-12, like all Landing Ships, are specially designed to ferry large amounts of soldiers from the BMS - Longhook, to the enemy coastline. Due to this specialized role, it is not made for prolonged use, as the vehicle will slowly deteriorate and eventually be destroyed. Additionally, it can be quickly demolished after landing, which give players an easy way of removing the vehicle from the beach, and letting more people land on it.

Trivia

  • Landing Ships are the first kind of vehicles that can be "packaged" and completely removed from the world.
    • This mechanic was introduced to remove the vehicle clutter of Naval Landings, where additional ships could not land on the beaches due to the previous waves of ships littering the coastline (effectively preventing the attackers from landing more troops and equipment).
  • Landing Ships are currently the cheapest ship in the game, at the cost of 10 Basic Materials.
    • This cheap cost was chosen to facilitate the quick construction of them, allowing Naval landings to quickly redeploy respawning soldiers, and resupply soldiers with equipment.

Gallery