Swallowtail 988/127-2

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Versioning

This article is considered accurate for the current version (1.58) of the game.


A dual barrelled, high calibre anti-infantry machine gun. The Swallowtail is fitted with forward-facing armour plating and is excellent for suppression.
In-game description

The Swallowtail 988/127-2 is a Warden Field Machine Gun equipped with a 12.7mm twin-barrel heavy machine gun.

General Info

Crew

The Swallowtail 988/127-2 houses a crew of two soldiers:

  • Driver (Left Side)
    • Controls the movement of the vehicle - requires a soldier in the Gunner seat in order to move
  • Gunner (Right Side)
    • Controls the reloading, and firing of the chassis-mounted 12.7mm Twin-Barrel Heavy Machine Gun
    • Required to move the vehicle

NOTE: Despite not having an actual Passenger seat, it is possible for a soldier to stand on the Spade (the long metal piece on the back of the vehicle) and move with the crew.

Unlike enclosed vehicles, Field Weapons cannot switch seats, requiring the crew to exit the vehicle in order to change seats.

Armament

The Swallowtail 988/127-2 is equipped with one main armament:

  • 12.7mm Machine Gun
    • Mounted on the chassis (70 degree firing arc)
    • Ammo Used: 12.7mm
    • Effective Range: 35 meters
    • Maximum Range: 40 meters
    • Reload Duration: 3.5 seconds
    • Fire Rate: 240 rounds per minute
    • High velocity barrel increases damage by 20% (66-99 damage)
    • Magazine Size: 200 rounds
    • Accuracy: very high
    • Stability: Can fire nonstop without losing accuracy
    • Reloading immobilizes the vehicle

Inventory

It has a dedicated ammo slot that can hold 30 12.7mm magazines.

Health & Armor

The Swallowtail 988/127-2 has 1850 HP and is disabled under 30% health. It has "Heavy Armor" resistance: it can soak small arms fire, shrapnel, and 12.7mm machine guns, and it is immune to Flamethrowers. But heavy explosives and anti-tank weaponry are a real threat to it.
Despite its heavy armor, the vehicle doesn't have Tank Armor and thus can never deflect penetrating projectiles.
It takes 100 Basic Materials to fully repair it from 1% to 100% health with a Hammer. Its health can be instantly repaired at a Garage for 100 Basic Materials.

Interactions

  • Can be towed by certain vehicles
    • Hitch and unhitch the towed vehicle via the Shift + E interaction menu (the two vehicles must be very close and you in between them).

Production

Structure Input(s) Output Time
Garage 20 x Refined Materials RefinedMaterialsIcon.png  Swallowtail 988/127-2 FieldMachineGunWar.png 20 Hammer hits
Mass Production Factory 60 x Refined Materials RefinedMaterialsIcon.png Crate of 3 x  Swallowtail 988/127-2 FieldMachineGunWar.png 00:16:40

Must be fully researched in the Vehicle IconFilterVehicle.png Tech Tree in order to be produced.

Storage & Transport

The Swallowtail 988/127-2 can be stored in a Storage Depot, Seaport or Storage Ship.

It can be packaged into a medium Shippable and transported by any Shipping Vehicle (Crane, Flatbed Truck, Barge, Freighter, Storage Ship, Landing Ships, Flatbed Car, or Large Crane).
It can also be towed by certain Trucks and Half-Tracks.

Tactics

The Swallowtail 988/127-2 is an early game Field Weapon whose primary purpose is to engage enemy infantry and suppress defensive structures for infantry to destroy them. Due to it being the earliest 12.7mm piece of equipment in the game, it provides a major advantage as it allows the quick destruction of rushing infantry, as well as smaller structures like Tier 1 bunker pieces (although it is ineffective against higher tier structures).

Chassis
All push guns, by their nature, are one of the most vulnerable vehicles in the game in terms of crew protection. They are exposed to the enemy, making them susceptible to all enemy fire. Due to push guns requiring both crew members to move them, the death of a single crew member could result in the push gun being lost. Due to this, it is recommended to only lock the gun when it looks like enemy infantry are going to overwhelm you and can steal it. This tactic is vital if a push gun is decrewed, as it allows a friendly soldier to quickly man it and drive it back to safety.

Visibility Mechanics
Push guns have a visibility mechanic, which allows it to operate differently compared to regular vehicles. Similar to infantry, they are affected by vision, meaning their movements cannot be seen unless it is within your line of sight. Due to this, they can hide behind structures, or even bushes (depends on how big the bush is). It's also affected by the time of day, with nighttime making it possible for push guns to become invisible to the enemy if you're far enough from them. Keep in mind that if the enemy decides to illuminate your position, this will expose it until the flare dies out. The push gun's position will be exposed anyway if the crew decides to fire its main armament.

Trivia

  • Prior to Update 0.45, the Swallowtail 988/127-2 used 14.5mm, which was later removed from the game
    • It was changed to 12.7mm and given a high-velocity modifier to keep its damage output the same as before
  • Chronologically, the Swallowtail is the most recent technological development that can be identified by naming conventions. Being just 34 years older than the latest confirmed date, year 1005.[1]

Gallery