HH-a “Javelin”

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This article is considered accurate for the current version (1.54) of the game.

Designed for escort missions and to support infantry operations, the HH-a class “Javelin” Half-Track is an armoured, versatile all-terrain vehicle that can be equipped with a variety of mounted weapons.
In-game description

The HH-a “Javelin” is the standard Colonial Half-Track. It is equipped with one mount, where a tripod weapon can be mounted. Its most distinctive feature is the frontal engine.

General Info


The HH-a “Javelin” holds five passengers, and houses a crew of two soldiers:

  • Driver (Seat 1)
    • Controls the movement of the vehicle, and can see the remaining fuel in the vehicle
    • Activates horn sound with LMB
  • Passenger (Seat 2)
    • A seat used to hold/transport players
    • Has no tactical function
    • Due to being in an enclosed area, they cannot use their secondary equipment
  • Gunner (Seat 1)*
    • Controls the movement, reloading, and firing of the hull-mounted tripod weapon
  • Passenger(s) (Seats 2 - 5)*
    • A seat used to hold/transport players
    • Has no tactical function
    • Due to being seat in an open top area, they can use their secondary equipment

NOTE: The seats of this vehicle are separated into two types; interior seats and exterior seats. Depending on where the player enters, they can only access those types of seats. Seats indicated with a (*) represent the exterior seats of the vehicle.


The HH-a “Javelin” is equipped with:

  • Tripod Mount
    • An empty mount at the rear facing forward where a Mounted Weapon can be installed (90 degree firing arc)


It has 1 inventory slot and three dedicated ammo slots that can only hold ammunition for the mounted weapon. What it can hold depends on the weapon installed:

Health & Armor

The HH-a “Javelin” has 1350 HP and is disabled under 30% health. It has "Light Armor" resistance: it can soak small arms fire and shrapnel, and it is immune to Flamethrowers. But it won't last long when faced with 12.7mm machine guns, heavy explosives, or anti-tank weaponry.
It has subsystems that have a chance to be disabled by heavy explosives and anti-tank weaponry if hit specifically: Tracks: 30% (Anti-Tank Mines always disable them).
It has Tank Armor. With it, in best case scenario, penetrating projectiles only have a 75% chance of penetrating and doing damage. That chance goes up quickly if the armor is worn or if it is shot from up close, or on the side or rear from a direct angle, or with ammo that has penetration bonuses.
It takes 95 Basic Materials to fully repair it from 1% to 100% health with a Hammer. Its health, subsystems, and Tank Armor can be instantly repaired at a Garage for 100 Basic Materials.


  • Mounting a tripod weapon - press B then LMB on the vehicle
    • Must be holding the tripod weapon and the blueprint shown on top of it
  • Dismounting a tripod weapon - open up the vehicle's menu and click the "Detach Tripod Weapon" button Pack Up UI Icon.png (located in the bottom right corner)


Structure Input(s) Output Time
Garage 55 x Refined Materials Refined Materials.png  HH-a “Javelin” HH-a Javelin Vehicle Icon.png 55 Hammer hits
Mass Production Factory 165 x Refined Materials Refined Materials.png Crate of 3 x  HH-a “Javelin” HH-a Javelin Vehicle Icon.png 00:45:50

Must be fully researched in the Vehicle IconFilterVehicle.png Tech Tree in order to be produced.

Storage & Transport

The HH-a “Javelin” can be stored in a Storage Depot, Seaport or Storage Ship.

It can be packaged into a large Shippable and transported only by certain Shipping Vehicles (Barge, Freighter, Storage Ship, Flatbed Car, or Large Crane).


The HH-a “Javelin”, like all Half-Tracks, can only handle targets in front of them. As such, it is best to keep them facing towards the enemy at all times, and protect them from flanks. Additionally, the Gunner (and any Passengers in the back) can be killed if directly hit by weapons, so extra care must be taken to ensure this does not happen. In any case where retreating is necessary, the driver should reverse instead of turning around so the Gunner isn't exposed and can still defend the vehicle.

Half-Track Versatility Due to its ability to swap mounted weapons, its relative good on-road and off-road speeds, and its 5 passenger seats, it can be used either as an armored infantry carrier, an armored infantry support, an anti-armor vehicle, or an anti-structure vehicle. The only issue with this is the amount of ammo that can be used at one time, so the effectiveness will vary. Additionally, depending on what faction controls it, the type of tripod weapon will limit what targets the vehicle can effectively attack.

Due to the tripod mount, a tripod weapon MUST be mounted in order to make the vehicle combat effective. If not, then the vehicle will be unable to defend itself, with any anti-armor weapon able to attack it and destroy it without any worries of the vehicle retaliating.

Standard Equipment Loadout
Like with every other armored vehicle, the crew should ALWAYS equip themselves with a Gas Mask and multiple Filters to avoid dying to Gas Grenades. Additionally, they should bring a Hammer and Basic Materials to repair the tank. These tactics can be buffed by wearing either a Tank Uniform or an Engineer Uniform.


  • The front profile of the HH-a “Javelin” is similar to the Soviet BA-3/6 armored car/halftrack, however the design of its tracks is identical to the iconic German Sd.Kfz. 251
  • A Javelin is a lightweight spear used in ancient times, designed primarily to be thrown
  • Prior to Update 0.47, all half-tracks had a 12.7mm machine gun mounted on top of them
    • This update changed that, which removed the machine gun, allowing any tripod weapon to be mounted
    • This change meant that half-tracks required additional logistical support in order to be combat-ready
  • Half-tracks could also only hold two Passengers in the rear, but that was increased to four


External Links