Fiddler Submachine Gun Model 868

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Versioning

This article is considered accurate for the current version (1.56) of the game.


The Fiddler Submachine gun is a widely used urban combat weapon. Its high rate of fire and compact frame make it ideal for close-quarters engagements.
In-game description

The Fiddler Submachine Gun Model 868 (simply known as a Fiddler) is a Warden Submachine Gun that excels at close quarters combat due to its light weight, and high rate-of-fire.

Description

The Fiddler Submachine Gun Model 868 has a high rate-of-fire, a large magazine, a good reload speed, and enough damage to kill in 3 or 4 shots. At 14% encumbrance it's one of the lightest primary weapon in the game. Its stability is relatively mediocre however.

The gun's stability suffers less from sudden mouse movement and turning than other guns.

The key feature of the gun is its ability to retain its stability while you walk without aiming, as long as you move in a relative straight line. You can even do short sprints without losing too much accuracy.

Production

Structure Input(s) Output Time
Factory (Small Arms) 120 x  Basic Materials Basic Materials.png Crate of 20 x  Fiddler Submachine Gun Model 868 Smg-1.png 00:01:20
Mass Production Factory (Small Arms) 120 x  Basic Materials Basic Materials.png Crate of 20 x  Fiddler Submachine Gun Model 868 Smg-1.png 00:13:20

Must be fully researched in the Weapons and Structures IconFilterWeaponsStructures.png Tech Tree in order to be produced.

Tactics

The Fiddler excels in close quarter combat and has the means to close in on its target quickly without sacrificing stability. The recommended use for the gun is clear: stay lightweight to move fast and close the distance with your target before firing. You can even close in on your target while shooting.

The gun is especially useful at night and in urban combat. It's also one of the best firearms for assaulting trenches.

It is also a great tool to suppress soldiers and defenses. For defenses, make sure to find a good position to stabilize your accuracy as your bullets need to hit to help suppress a defense.

When shooting continuously while standing and without cover, the gun will reach its lowest accuracy after only 8 bullets.

Although it still deals some damage past 23m, the bullets will struggle to connect due to the gun's low stablity after firing a few bullets. If you are forced to engage targets beyond 20m you will absolutely need to utilize cover to retain your max accuracy. Past 29m, the mediocre accuracy of the gun makes hitting enemy infantry nearly impossible. One consequence of this is that you cannot fight against rifles at their effective range (28m) no matter how good your position is.

Trivia

  • Prior to the introduction of faction-specific small arms in Update 0.42, the Fiddler was the the standard SMG used by both factions, simply being titled "SMG".
  • The number "868" may refer to the weapon's year of introduction.
  • The old Fiddler SMG icon had an unmistakable look of the German MP-40, however its in-game model looked more like the Yugoslavian M56.
    • This was eventually updated, so that the icon was more in-line with the in-game model, which is distinguished by the curved magazine.

Gallery

External Links