Bane 45

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This article is considered accurate for the current version (1.60) of Foxhole.
This shoulder-mounted heavy launcher is the first of its kind. It features heavy blast shielding and is capable of launching anti-tank charges over relatively large distances.
In-game description

The Bane 45 (simply known as a Bane) is a Colonial Anti-Tank RPG that fires AP⧸RPGs.

Description

The Bane 45 is Colonial single-shot launcher primary weapon. It can fire AP/RPGs up to 40m with perfect accuracy and at a rate of 10.9 per minute. The launcher is always perfectly stable. It significantly slows down the player when wielded and is relatively heavy (185). It can only be fired from a standing position if the player has solid cover to rest the launcher on.

The AP/RPGs fired travel at 32 m/s in a slightly downward trajectory (affected by gravity) and explodes on impact or automatically at maximum range. They deal 550 Armour Piercing damage at their center and decreasing amounts in a 2m radius.

It is effective against armored vehicles however it needs to penetrate the vehicle armor in order to deal its damage. It can disable Vehicle Subsystems. It can also deal moderate damage against structures in a pinch.

It does not stack in the player's inventory (1 per slot).

Usage

Aiming
At long ranges, aiming at the top of the target vehicle or structure helps compensate the projectile drop from gravity.

When targeting structures at short ranges, the player should not aim at their top or the projectile might fly over them. This is due to the weapon's actual aim point being above the player's cursor when it is placed on a structure's flat surface.

Production

Structure Input(s) Output Time
MapIconFactory.png Factory (Heavy Arms)150 x Basic Materials BasicMaterialsIcon.png
40 x Refined Materials RefinedMaterialsIcon.png
Crate of 5 x Bane 45 ATRpgItemIcon.png
00:02:05
MapIconMassProductionFactory.png Mass Production Factory (Heavy Arms)150 x Basic Materials BasicMaterialsIcon.png
40 x Refined Materials RefinedMaterialsIcon.png
Crate of 5 x Bane 45 ATRpgItemIcon.png
00:20:50

Must be fully researched in the Weapons and Structures IconFilterWeaponsStructures.png Tech Tree in order to be produced.

Mass Production Factory orders must have at least 3 crates.

Storage

It does not stack in structure or vehicle inventories (1 per slot).It can only be stored in the stockpile of Bases (32k max).
Crates of Bane 45 can be directly submitted to any item stockpile that accepts that item to transfer their content.The crates can also be stored in the crate stockpiles of Storage Depots (1000 public, 100 per Reserve Stockpile), Seaports (1000 public, 100 per Reserve Stockpile), Shipping Containers (60), or Storage Ships (1000).
It can be transported by almost any vehicle with inventory slots. However it is much more efficient to transport it in bulk amounts as crates, either delivering them to a Base's stockpile with a Truck or to a crate stockpile with shipping vehicles carrying Shipping Containers.

Tactics

Like with other RPG launchers, Bane users are vulnerable to enemy infantry as they cannot effectively fight enemy infantry. This is why you should have one or two soldiers with firearms protecting you that will also carry additional AP⧸RPGs for you. The Bane 45 does have the longest range RPG in the game, so it can be used to deter armored vehicle with its maximum range. It's especially devastating at night against armored vehicles.

The player can carry the Bane launcher and up to 3 AP/RPGs without being overencumbered. A Warden soldier with the Heavy Ammo Uniform can carry up to 4.

To conserve your mobility and to not become a high priority target, it is recommended to move with your secondary equipped and to only draw the Bane just before use.

Coordinated group attacks
One effective tactic for the Bane 45 is to form a large group of Bane 45 users (colloquially called a "Bane Gang") and travel together at night to ambush/destroy enemy armored vehicles. The tactic allows infantry to take on even the larger tanks in the game if enough players joins the group. Due to the vulnerability of those groups (a single enemy infantry can take them all down), it is essential that this tactic uses the element of surprise, and makes use of flanks whenever possible. All participants need to target the same vehicle to ensure that it is fully destroyed, as a heavily damaged vehicle can be repaired and brought back to fighting condition (effectively wasting all those used-up shells).

Smoke Trails
Due to the round that it fires, firing the weapon will leave a visible smoke trail from the user, which will tell enemy infantry/vehicles where you are located, so repositioning after firing is highly recommended to ensure the user's survival.

Trivia

Gallery