Alligator Charge

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Versioning

This article could contain outdated information that is inaccurate for the current version (1.59) of the game. It was last updated for 1.58.


This heavy-duty explosive device is designed to deal significant damage to fortified structures and stationary vehicles.
In-game description

The Alligator Charge (also known as a Satchel) is a Warden deployable Explosive Charge.

Uses

Specifications

Usage

In order to deploy the Alligator Charge, the player must:

  1. Equip the satchel from your inventory - press 3
  2. Plant the satchel directly on the target - press LMB

This will begin the deployment animation, which will place the explosive after the animation is finished.

Production

Structure Input(s) Output Time
Factory (Utility) 150 x  Basic Materials BasicMaterialsIcon.png
160 x  Explosive Powder ExplosiveMaterialIcon.png
Crate of 10 x  Alligator Charge SatchelCharge.png 00:01:40

Must be fully researched in the Weapons and Structures IconFilterWeaponsStructures.png Tech Tree in order to be produced.

Storage

It does not stack in structure or vehicle inventories (1 per slot). It can only be stored in the stockpile of Bases (32k max).
Crates of Alligator Charge can be directly submitted to any item stockpile that accepts that item to transfer their content. The crates can also be stored in the crate stockpiles of Storage Depots (1000 public, 100 per Reserve Stockpile), Seaports (1000 public, 100 per Reserve Stockpile), Shipping Containers (60), or Storage Ships (1000).

It can be transported by almost any vehicle with inventory slots. However it is much more efficient to transport it in bulk amounts as crates, either delivering them to a Base's stockpile with a Truck or to a crate stockpile with shipping vehicles carrying Shipping Containers.

Tactics

Due its relatively low damage output, it's recommended to use multiple charges in a coordinated attack with other players to significantly damage or outright destroy a strong structure in a single strike. Since the carriers are slow and vulnerable, their attack can be supported by suppressing fire or with Smoke Grenades. This rush tactic is particularly effective against Safe Houses, which are highly resistant to other damage types and can only be destroyed from the inside.

Trivia

  • The Alligator Charge was originally a powerful, late-game, faction-neutral piece of equipment. It dealt 1500 demolition damage, making it the one of the single-most destructive infantry equipment in the game.
    • This was changed in Update 1.52, where the role of late-game infantry demolition charge was given to the newly-introduced Havoc Charge, which is a deployable explosive charge, requiring one of two pieces in order to set and "detonate". Its role was later changed to match the Hydra's Whisper.

Gallery