Explosive Charge
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This page is timeless and should be accurate for any version of Foxhole.
The Explosive Charge is a weapon class that encompasses all explosives that must be placed in order to detonate. Depending on the type of charge, it can detonate on its own, or can be triggered by a specific type of damage or vehicle.
Production
All Explosive Charges can only be produced in a Factory under the 'Utility' category.
List of Explosive Charges
Name | Type | Damage | Fuze | Explosion Radius | Weight | In Crate |
---|---|---|---|---|---|---|
Abisme AT-99 ![]() |
Explosive Charge | 850 ![]() |
Contact | 4m | 40 | 10 |
Alligator Charge ![]() |
Explosive Charge | 400 ![]() |
5s timer | 2m | 385 | 10 |
Crow's Foot Mine ![]() |
Explosive Charge | 250 ![]() |
Proximity (1m) | 3m | 40 | 10 |
Havoc Charge ![]() |
Explosive Charge | 1950 ![]() |
Light Kinetic damage | 7m (full damage: 6m) | 385 | 5 |
Havoc Charge Detonator ![]() |
Explosive Charge | 385 | 5 | |||
Hydra's Whisper ![]() |
Explosive Charge | 550 ![]() |
5s timer | 2m | 125 | 5 |