Depth Charge

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This article is considered accurate for the current version (1.60) of Foxhole.
An explosive charge that detonates at a target depth. This anti-submarine ordinance is fired from the deck of naval vessels using specialized launcher
In-game description

The Model-7 “Evie” is a Depth Charge, which is a large explosive that is primarily used against underwater Naval Vehicles, such as Submarines. In order to be launched, it must be primed to explode at a certain depth.

Description

  • The Depth Charge has a depth-set-fuse which will detonate the depth charge after it has reached a certain depth underwater, from a minimum of 5 meters deep, to a max of 30 meters deep (selected by the gunner). It also detonates on contact.
  • The explosion deals 890 High Explosive damage in a 6.5m radius and decreasing amounts in a 7.5m radius.
  • The Depth Charge does not incur a loss of horizontal speed after hitting the water, so when aiming a depth charge you must account for how far horizontally the depth charge will continue to fly under the water to its detonation depth.
  • It is a Large Item and thus each charge must be loaded one at a time, carried on a soldier's shoulder.

Usage

Large Item Handling

  • Pick up on the ground - press V
  • Drop on the ground - press V
  • Force drop on the ground - press Shift+V
  • Submit to structure/vehicle's stockpile or inventory - press V or click "Submit Large Item" BtSubmitLargeItem.png button in target's interface
  • Direct retrieve from a Material Pallet, Rooster - Tumblebox, or Storage Room - press V

Users
It can be fired by the following infantry weapons, vehicles, and structures:
 • Blacksteele LargeShipDestroyerWIcon.png
 • Conqueror LargeShipDestroyerCIcon.png

Production

Structure Input(s) Output Time
AmmoFactoryBaseIcon.png Ammunition Factory (Large Shell Factory)2 x Construction Materials ConstructionMaterialsIcon.png
8 x Heavy Explosive Powder HeavyExplosiveMaterialsIcon.png
4 MW of power IconFilterPower.png
1 x Model-7 “Evie” DepthChargeIcon.png
00:00:25

Tier 2 Facilities must be fully researched in the Weapons and Structure IconFilterWeaponsStructures.png Tech Tree in order to be produced.

Storage

It does not stack in inventories (1 per slot) except in ammo slots dedicated to it in certain vehicle or structure inventories (varying stack sizes).
It can be stored in stockpiles of Bases (32k max) but also in Material Pallets (60), Rooster - Tumblebox Trailer (20), Material Transfer Stations (1000), Small Flatbed Car (50) or Storage Rooms (100).
Crates of Model-7 “Evie” can be directly submitted to any item stockpile that accepts that item to transfer their content.The crates can also be stored in the crate stockpiles of Storage Depots (1000 public, 100 per Reserve Stockpile), Seaports (1000 public, 100 per Reserve Stockpile), Shipping Containers (60), or Storage Ships (1000).
It can be transported by almost any vehicle with inventory slots, but is most commonly transported by Trucks, Small Flatbed Car, or shipping vehicles carrying Material Pallets. Delivering it in crate form is possible but extremely inefficient.

Tips

  • Due to Submarines only being able to be effectively damaged by Depth Charges, it is essential that any combat ships that can use them ALWAYS have them on hand.
  • Scoring a direct hit on a gunboat with a Depth Charge will deal significant damage to it- there are better weapons for this, but in an emergency and at close range, a good hit can disable or decrew an attacker.

Trivia

Gallery