Wounded Player
This article is timeless and should be accurate for any version of the game.
“ | A wounded player, [PlayerNameHere]. Drop this soldier off at a safe location for medical aid. | „ |
— In-game description |
A Wounded Player is a Large Item that represents a live player that has been wounded.
Uses
Specifications
A wounded player's death timer is paused while they are carried.
A carried wounded player can succumb by pressing E
which sends them to the respawn menu.
A Wounded Player cannot be carried if they are overencumbered.
Running out of stamina while carrying a Wounded Player will result in the Wounded Player being dropped, unpausing their death timer.
It is impossible to vault while carrying a wounded player (cannot climb out of a Trench).
Both friendly and enemy wounded players can be picked up.
A Wounded Player can be distinguished from Critically Wounded Soldiers by its bloody look, its periodic animation when on the ground, and the player name tag above it.
Whenever a Wounded Player dies or gives up, there's approximately a 40% chance that a Critically Wounded Soldier will spawn on the ground instead of a corpse. This doesn't occur if the wounded player is hit during their initial animation of falling to the ground, if they were downed by an ally, or if they are hit by anything that sends their corpse flying (explosives, shotgun, etc...).
Usage
- Pick up the Wounded Player by pressing
E
. - Move to a safer place and find a medic
- Drop the Wounded Player by drawing any equipment or by pressing
Shift+V
- Let the medic revive them using a Trauma Kit with Blood Plasma.
Production
Whenever a player is bleeding or is hit by Light Kinetic, Heavy Kinetic, or Shrapnel damage and their health gets below 0 HP they become wounded. A soldier dies instead of becoming wounded if they are downed while performing any kind of animation (grenade throw, using First Aid Kit, vaulting, emote, etc...) except changing stance and reloading their weapon. They also die if they are manning a weapon mounted on a vehicle or structure.
Storage
It cannot be stored in any stockpile or inventory except a player's shoulder slot.
Gallery
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