O-75b “Ares”

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This article is considered accurate for the current version (1.54) of the game.

Armed with a dual 75mm turret, what the “Ares” lacks in speed and versatility, it more than makes up for with raw destructive power. Development of the “Ares” was fraught with strife, and its history is intertwined with a period of several riots erupting on the streets of Dimiourg. Rebels commandeered the first “Ares” Prototype, the O-75a, and turned it against Colonial forces in the region, ultimately leading to its destruction—albeit not without great effort. This event wove the great behemoth into the tapestry of Colonial legend.
In-game description

The O-75b "Ares" (also known as an SHT or Ares) is the Colonial Super Tank, which is the heaviest, and most expensive tank in the Colonial arsenal. It is equipped with two 75mm main cannons, which cannot rotate independently.

General Info


The O-75b "Ares" houses a crew of six soldiers:

  • Driver (Seat 1)
    • Controls the movement of the vehicle, and can see the remaining fuel in the vehicle
  • Cannoneer (Right Gunner) (Seat 2)
    • Controls the movement and firing of the right-side 75mm main cannon. Cannot reload the cannon from this seat
  • Cannoneer (Left Gunner) (Seat 3)
    • Controls the firing of the left-side 75mm main cannon. Cannot reload the cannon from this seat
  • Right Engineer (Seat 4)
    • Reloads the right-side main cannon by pressing R, and can repair the vehicle from the inside using E (with Basic Materials in the player's inventory)
    • Capable of seeing the health of the Tank, as well as how many shells remaining inside the inventory
  • Left Engineer (Seat 5)
    • Reloads the left-side main cannon by pressing R, and can repair the vehicle from the inside using E (with Basic Materials in the player's inventory)
    • Capable of seeing the health of the Tank, as well as how many shells remaining inside the inventory
  • Commander (Seat 6)
    • Capable of directing the crew, as well as giving them a better overview of the battlefield
    • Can open up the hatch by pressing E, which allows the player to use their secondary, such as binoculars


The O-75b "Ares" is equipped with two main armaments:

  • 2x 75mm Cannon
    • Mounted on the turret, the right cannon controls the turret rotation and the left cannon follows it (can rotate 360 degrees, turns 10° per second)
    • Ammo Used: 75mm
    • Reload Duration: 6 seconds per projectile
    • Range: 40 meters
    • Fire Rate: 10 per minute


It has one dedicated ammo slot which can hold 20 75mm shells.

Health & Armor

The O-75b “Ares” has 9250 HP and is disabled under 50% health. It has "Heavy Armor" resistance: it can soak small arms fire, shrapnel, and 12.7mm machine guns, and it is immune to Flamethrowers. But heavy explosives and anti-tank weaponry are a real threat to it.
It has subsystems that have a chance to be disabled by heavy explosives and anti-tank weaponry if hit specifically: Tracks: 20% (Anti-Tank Mines always disable them), Fuel Tank: 15%, Turret/Cannon: 10%.
It has Tank Armor. With it, in best case scenario, penetrating projectiles only have a 25% chance of penetrating and doing damage. That chance goes up quickly if the armor is worn or if it is shot from up close, or on the side or rear from a direct angle, or with ammo that has penetration bonuses.
It takes 350 Basic Materials to fully repair it from 1% to 100% health with a Hammer. Its health, subsystems, and Tank Armor can be instantly repaired at a Garage for 100 Basic Materials.


Structure Input(s) Output Time
Large Assembly Station (Heavy Tank Assembly) 275 x Steel Construction Materials SteelIcon.png
105 x  Assembly Materials III AssemblyMaterials3Icon.png
95 x  Assembly Materials IV AssemblyMaterials4Icon.png
175 x  Assembly Materials V AssemblyMaterials5Icon.png
8 MW of power ProductionPowerIcon.png
 O-75b “Ares” SuperTankCtemIcon.png 48:00:00

Must be fully researched in the Vehicle IconFilterVehicle.png Tech Tree in order to be produced.

Storage & Transport

The O-75b “Ares” cannot be stored in a Storage Depot, Seaport or Storage Ship.

It cannot be packaged or transported by another vehicle. As such, it must be driven to its destination, regardless of where it is.


Super Tanks are currently the most expensive vehicle in the game, and take the longest time to produce one vehicle. EXTREME protection is vital in making sure Super Tanks are produced and not destroyed by partisans. Due to its cost, it is highly recommended to have a Commander, or adequate protection from other tanks and infantry so it is protected at all times.

The O-75b "Ares" is a massive vehicle that capable of doing massive damage if played well. While its two main armaments allow it to out-damage most vehicles in a single engagement, it is also extremely vulnerable since its lack of anti-infantry armament and slow speed makes it incapable of defending itself, and unable to escape as quickly compared to its Warden Counterpart. As such, it is necessary to have armored escort and infantry to back it up.

Due to all of its armament housed in the turret (such as the 86K-a “Bardiche”), additional coordination must be taken to yield maximum damage as the crew needs both Gunners to communicate with each other, as well as their respective Engineers in order to make sure they attack the same target, and have shells loaded in the cannon to do so. Failure to communicate will result in less than optimal performance.

Standard Equipment Loadout
Like with every other armored vehicle, the crew should ALWAYS equip themselves with a Gas Mask and multiple Filters to avoid dying to Gas Grenades. Additionally, they should bring a Hammer and Basic Materials to repair the tank. These tactics can be buffed by wearing either a Tank Uniform or an Engineer Uniform.


  • Like all vehicles that use large shells, they can be quickly submitted into them without accessing their inventory
    • While this can be done for all vehicles, it should only be done if they can carry/use large items
  1. Equip the shell and walk up to the vehicle
  2. Submit the shell into the vehicle - press V
  • Despite having two Engineers, its repair rate is roughly the same as its Warden Counterpart, the Cullen Predator Mk. III
    • Both Engineers must work together in order to efficiently repair their vehicle during combat, or risk the destruction of the vehicle


  • Super Tanks were introduced in Update 1.50 ('Inferno'), and are the most expensive vehicles in the game
  • Ares was the Greek god of courage and war. Unlike his sister Athena, who represented the strategic aspects of warfare, Ares embodies the violence and savagery of armed conflict
  • The hull of the O-75b is very similar to the Heavy Infantry Carrier
    • The devblog detailing concept art for the Inferno Update specifically mentions that the HIC was originally intended to be a colonial super unit but was deemed not "super" enough - its hull design was later reused for the Ares, with the intent of implying a common linage between the two vehicles
  • Like the Heavy Infantry Carrier, its design seems to have been based on the British Mark A Whippet Medium Tank of World War 1
  • Prior to the official release of Inferno, the in-game description of the Ares was significantly shorter, which was later changed to the current in-game description
    • Old description - "Armed with a dual 75mm turret, the Ares is a lumbering beast. What it lacks in speed and versatility, it makes up for it in raw destructive power."