Godcrofts

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Versioning

This article is considered accurate for the current version (1.56) of the game.



A winding atoll lined with berths is the perfect hideaway for smugglers and reavers seeking to break bread. The Endless Sea is to the brim with corpses of fools who began their journey from the Godcrofts. It's no wonder so many fear the place: it's the first brick on the road to hell.
Foxhole Devblog 67

Godcrofts is a World Conquest region located in the Northeast of the world. It features an archipelago of rocky islands separated by several bays and lagoons. The vast majority of the map's coastlines are covered in large beaches, providing a variety of approaches for naval assaults. Godcrofts contains 5 medium-sized towns, one of which being the region's victory point, the seaport town of The Axehead, located on a narrow isthmus separating Vicit Lagoon from the Endless Sea.

Logistical Locations

Waterways & Railway Lines

Due to being an Island Region, players are able to travel to the other side of the map by crossing the eastern border. When doing so, they are able to go to The Oarbreaker Isles as if it was an adjacent region.

There are no permanent railway structures placed in this region, so player-made tracks are necessary to do train logistics. While Large Train logistics is possible in certain locations on the map, it is not recommended due to its limited range, and inability to link to other regions.

Water Wells

Industry

Due to being an Island Region, it's industrial world structures will NOT change with different war configurations. As such, these hexes can have varying levels of logistical sustainability.

This map will always include these logistical structures, which can provide various frontline needs.

Shipyards

There are __ Shipyards located in the region:

Storage

  • Location(s) that contain a Seaport
    • Isawa
    • The Axehead

Update History

  • 0.26 War Machine - Godcrofts was added into the game as a World Conquest map.
    • Added alongside eight other maps and integrated into the current world (expanding it even more).
    • The islands that comprise it were originally in an expansion to Fisherman's Row introduced in 0.21.
  • 0.28 - The map's layout was rearranged.
  • 0.33 - Introduced minor changes to the map.
    • Bridges replaced with Drawbridges to free up waterways
    • The refinery in Promithiens was switched with the Factory in Axehead (done to balance against Refinery/Factory locations in Fisherman's Row)
  • 0.41 - The easternmost landmass (including the town Promithiens) has been relocated to the center of the map, replacing the island crossroads.
  • 1.50 Inferno - Preplaced Railway Tracks and Train Bridges were introduced to the game, with a permanent Railway Track placed on the map.
  • 1.54 Naval Warfare - Introduced major terrain changes to the map.
    • All landmasses except for The Axehead, Den of Thieves, and an unnamed sand island have been removed.
    • Seven new islands have been added.
    • The Axehead landmass has been majorly reworked, and is no longer contains a logistics town (now located on a new version of Isawa).

Lore

Old Flask

Old Flask
LoreFlask.png
Just an old, empty flask.
It hasn't rusted, so you hold onto it. Just in case.


Location of Old Flask
Godcrofts - F5k8

MapGodcroftsHex.png

MapPost.png

Old Flask



Hollow Book

Hollow Book
LoreIcon3.png
At first glance, it appears to be a simple book. As you shift it between your hands, you feel something clanking around inside.
You tap the cover; It’s hollow.

Inside you find a hole carved out between the pages, revealing a generous amount of dried jerky bound with cedar twine. It smells delicious, but you know it’s worth too much to consume. Though your hunger might betray you.

It’s been ages since you’ve smelled decent meat.


Location of Hollow Book
Godcrofts - F5k8

MapGodcroftsHex.png

MapPost.png

Hollow Book



Skeleton

Skeleton
LoreSkull.png
A sun-bleached human skeleton lies on the deck.
The bones have been picked clean. You suspect it might have been carrion birds or some kind of wild animal. Or both. Either way, a rough way to go.


Location of Skeleton
Godcrofts - F5k8

MapGodcroftsHex.png

MapPost.png

Skeleton



Island Outhouse

Island Outhouse
LoreIcon.png
An old, rickety outhouse.
A sign on the privy reads, "Occupied.";


Location of Island Outhouse
Godcrofts - E5k9

MapGodcroftsHex.png

MapPost.png

Island Outhouse



Old Map

Old Map
LoreMap.png
Amongst the rubble you find a large map of Caoiva laid across a table. It’s wine-stained and torn.
The map is wine-stained and torn.

Despite the damage, you notice something peculiar. Various locations are marked by a black X.


Location of Old Map
Godcrofts - E7k2

MapGodcroftsHex.png

MapPost.png

Old Map



Map

Godcrofts -w Icons & Locations.png

Named Locations in Godcrofts

  • Anchor Beach
  • Argosa
  • The Axehead
  • Barreller's Way
  • Den of Thieves
  • The Dice Road
  • Exile
  • Isawa
  • Lipsia
  • Peripti Depths
  • Perpetua Channel
  • Pig Island
  • Primus Trames
  • Protos
  • Saegio
  • Ursa Base
  • Vicit Bay

Trivia

  • Godcrofts still retains artifacts of its origin as part of Fisherman's Row. The minor location of Peripti Depths was originally located near Peripti Landing. The jerky lore piece is elsewhere described as being from Fisherman's Row.
Click on a region to open the corresponding page.
Home RegionHome RegionThe Oarbreaker IslesFisherman's RowStema LandingNevish LineFarranac CoastWestgateOriginCallum's CapeStonecradleKing's CageSableportAsh FieldsSpeaking WoodsThe MoorsThe Linn of MercyLoch MórThe HeartlandsRed RiverBasin SionnachReaching TrailCallahan's PassageDeadlandsUmbral WildwoodGreat MarchKalokaiHowl CountyViper PitMarban HollowThe Drowned ValeShackled ChasmAcrithiaClanshead ValleyWeathered ExpanseClahstraAllod's BightTerminusMorgen's CrossingStlican ShelfEndless ShoreReaver's PassGodcroftsTempest IslandThe FingersThe World Map of Foxhole. Click on a region to open the corresponding page.