This article could contain outdated information that is inaccurate for the current version (1.56) of the game. It was last updated for 1.55.
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This quaint island lies just off the mainland to the west of Farranac Coast. Fisherman's Row, once home to a culture of proud sailors and fishermen, was taken by the Legion during the Great Wars. The Colonials initially believed they could use the island as an offshore operation to gain intel on Warden territory. Fisherman's Row is a small island region, rich with a seafaring tradition that has been mostly preserved despite being occupied for hundreds of years.
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— In-game description
Fisherman's Row is an island map in Foxhole. The map consists of one very large main island, and four minor islands to the east. Due to it being an island map, it can only be accessed via naval vehicles.
There are no permanent railway structures placed in this region, so player-made tracks are necessary to do train logistics.
Water Wells
Industry
Due to being an Island Region, it's industrial world structures will NOT change with different war configurations. As such, these hexes can have varying levels of logistical sustainability.
This map will always include these logistical structures, which can provide various frontline needs.
All landmasses except for Fisherman’s Row itself (the main landmass) and The Satyr Stone have been removed (separated with no road connections). Three new islands have been added.
A Relic Base has been readded to the south-west of the main landmass.
All permanent railway structures were removed.
Lore
Due to 1.54 Naval Warfare changing the layout of the region, the Church's Grave lore piece has been temporarily removed. However, it is still meant to be taken as canon for the purposes of lore research.
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Church's Grave
Church's Grave
A cairn that marks a grave of sorts.
There’s a scrap metal nameplate fastened to the front with something carved into it.
Here lyes Church. He wuz a good boy. An flufy 2.
Location of Church's Grave Fisherman's Row - K1k5
Church's Grave
Hand Carved Figures
Hand Carved Figures
On the ground you find a Colonial satchel amidst a makeshift shelter.
The surroundings show signs of a minor scuffle. Seems like someone dropped the bag in the altercation; six fine wooden figures spill out across the stone tiles. There’s a swordsman, a horseman, a general, a civilian, a pikeman, and an archer.
You get the impression someone designed them for game of sorts.
Location of Hand Carved Figures Fisherman's Row - I7k6
Hand Carved Figures
Inner Haven Vol. 1
Inner Haven Vol. 1
Volume 1 of a magazine called “Inner Haven.”
…Legate Silas Maro was the first to walk the smoking remains of the Breach. Following his cowardly assassination at the battle for Sunhaven, it was his descendant Thea Maro who led our Legions into the hostile north.
Groomed from birth, an expert tactician with exceptional natural gifts, Thea exercised swift and decisive leadership. It was her will that brought us to the heart of Caoiva.
Maro offered the northerners peace, on the condition of joining our great republic. Such a distinction would have been an honour, yet they spit in our faces and call us dogs. If only they'd laid down their arms, we may have avoided generations of bloodshed.
For The End, Is Our Glory.
Location of Inner Haven Vol. 1 Fisherman's Row - G9k6
Inner Haven Vol. 1
Mouldy Letter
Mouldy Letter
Excerpt from a mouldy letter.
...they fled through an old mine.
Nothing in there but iron. Though, I heard some of the boys mention gold below sea level. Suppose you'd want to be informed if we’d found anything valuable.
The island fell quickly, for what it’s worth, but this brutish woman managed to escape. She led at least a dozen refugees through far side of the mine. Seems the workers had built a hidden alcove oceanside and loaded up supplies for months.
We're still not sure where they got the boats, however. Perhaps she cut a deal with those petty smugglers, the Hanged Men. Once they'd pushed off, the damned rebels collapsed the mine with explosives. Unfortunately, we couldn’t cut them off. Credit to them, it was a well laid out plan.
We'll send word to our men at the coastline to keep an eye out.
Location of Mouldy Letter Fisherman's Row - J8k9
Mouldy Letter
Ragged Journal
Ragged Journal
You find a ragged journal opened to the last entry.
Morgan escaped and stowed away on a ship headed for Westgate. She said from there she would steal a truck on her way north through the Heartlands.
On and on she went, talking about getting a ship and backup and saving us — Blah blah. I didn't believe her. In fact, I was sure she'd die on her way out. Boyo I was wrong.
She pulled a knife from this dumb Collie's belt, slit his throat and gutted the wanker next to him. It was like watching a bloody dance. After they fell, she scooped up a rifle and hid in the back of a truck. The numpty waved at me from behind a few crates. After all that nonsense, I'm not so sure she is a liar, after all.
Maybe I stand a chance to get off this wretched island before I croak.
Location of Ragged Journal Fisherman's Row - I6k7
Ragged Journal
Map
Named Locations in Fisherman's Row
Arcadia
Bident Crossroads
Black Well
Dankana Post
Eidolo
Fort Ember
Hangman's Court
Heart of Rites
House Roloi
Lake Nerites
Liberty Hill
Oceanwatch
Peripti Landing
Progonos Watch
The Rite Road
The Satyr Stones
Torch of Demeter
Trivia
Prior to its inclusion into World Conquest, Fisherman's Row was a separate map used for multiple early game modes.
Eventually, these were phased out over the course of the game's development, with World Conquest becoming the main game mode.
Foxhole Competitive League
It's main island is under veteran players known for the stage of the Foxhole Competitive League, which has often returned to the island over the seasons. The capitol of the region, Eidolo, is the target to hold during the matches. Seasons 1, 2 (partly), 4 and 5 were held on (variants of) Fisherman's Row.
There was a special adapted version of the map in use. In it, the island was cut off from the mainland. Some other changes included:
removal of the bridge in the west part of the island, and the porting area east of Eidolo.
remapping of roads to keep travel distances between the sides equal, removal of relic bases, addition of all production facilities for both factions and removal of all Shipyards.