Update 0.28
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Release date: August 13th, 2019
New Content
- Harvester
- A heavy mining vehicle that can be used by teams to gather resources more effectively. It can also be used to cleanup battlefields after a conflict.
- Has three functions:
- Gather (LMB) - Gathers resources and places them in the Harvester's inventory
- Dismantle (LMB) - Dismantles most defensive structures and recycles them into Salvage
- Splitting (RMB) - Breaks down resource nodes into smaller pieces so that more players can simultaneously mine a resource field at maximum efficiency
New Features
- Spectator Mode for spawn screen
- Players can now spectate friendly players or their spawn point location when they are waiting to spawn
- Only friendly players within 50m of their death location can be spectated
- There is a time limit on how long spectating is available for
- Spawn screen UI has been redesigned
- Improved intelligence
- Players will now received an alert when a friendly structure is damaged past a certain threshold
- Alerts coming from one area of the map will only be shown every so often to prevent spamming
- Recently attacked friendly structures will appear as orange icons on the world map
Gameplay Changes
- Godcrofts and Tempest Island map layouts have changed
- Weathered Expanse and Endless Shore layouts have been adjusted to support this
- When a Town Hall is destroyed, all players that are assigned to it will have their spawn points migrated to the connected Safe House with the most Soldier Supplies stockpiled
- A new town has been added to the south east region of Drowned Vale
- Forts start built in backline regions and near starter towns in contested regions
- Resource and Shipping Containers can now be directly used by vehicle drivers
- Players are now invincible for a moment after border travelling to mitigate spawn camping
- NOTE: This was mistakenly removed in Update 26 and is now being restored
- Players in backs of Trucks can now seat switch to the front seats
Game Balance
- Bunker cost reduced from 75 to 40 Refined Materials
- Concrete Wall cost reduced from 50 to 20 Refined Materials
- Bunkers and Concrete Walls repair BMat cost is modified to be higher than their RMat cost to ensure their repair speeds are reasonable
- RPG cost increased from 20 to 25 Refined Materials
- RPG reload time increased by 60%
- 40mm SH shells no longer require HE Materials to produce
- 40mm SH shell cost increased from 20 to 40 Refined Materials
- Gunboat Production Part cost has been reduced by 20%
- Gun Turret cost has been increased by 20%
- Fuel Truck health increased by 25%
- Crane health increased by 25% and now takes more damage to become disabled
- Number of Garrison Supplies per crate increased by 50% (cost per item remains the same)
- Garrison Houses cost increased from 120 to 150 Basic Materials
- Freighter has been moved to an earlier location in the Tech Tree
- Raw resources now retrieve in larger quantities from Refineries
Other Changes
- Aiming at high ground is vastly improved
- Aim line no longer gets snagged on low obstacles like Sandbag
- Shot trajectory on the server now more accurately matches the aim indicator in the client
- Explosion decal textures have been improved
- More side diagnostics have been added to help debug client networking issues in the future
- Player names on Map Posts and replies are now coloured
Bug Fixes
- Construction Vehicle has no description in the Storage Depot
- Abnormal FPS drops and client crashes when playing near Salt Farms
- Players on rare occasion get stuck on the loading screen when border travelling
- Hard to aim at higher ground when crouching behind a Sandbag
- Border traveling always shows Foxhole Loading Screen now
- Howitzer firing sound is not impacted by SFX volume slider
- Sniper Rifle has small typo in description
- Killing an FMG Gunner while firing will cause the firing animation to keep going
- Operation Markers display over Deadlands when viewing State of the War map from the Home Region
- After destroying a vehicle that's on a barge, travelling with it spawns a burning version of the vehicle
- Bug reporting screenshot tool sometimes doesn't display map information
- Various map bugs
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Update 0.27 | Update 0.29 |