This article is considered accurate for the current version (1.57) of the game.
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The Eastern Caoivish coast is a dangerous place. Many a ship have come seeking a protective wing, only to be greeted by the misery of the Bight. Those who have been able to tame this rocky coast were welcomed with open arms, just like the Velian captain who conquered the Endless Sea.
Allod's Bight is a World Conquestregion located in the southeast of the world. It consists of large flat lands broken up by large inaccessible mountains and rocks, bridges, with multiple small islands in the northeast. One part of the map consists of The Bulwark, which is an indestructible wall that prevents passage in certain areas.
The map's Town Base that contributes to the World Conquest's "Victory Condition" is Mercy's Wail.
Allod's Bight consists of two main waterways that are split by the main landmass. Due to this, it is impossible for Naval Vehicles to cross the map, which requires land vehicles to move their naval cargo, or they must travel to another region's waterway.
There are various permanent railway structures placed around the region:
There are two Water Wells located within the region:
Mercy's Veil - Northeast of the Town Base
Scurvyshire - Northeast of the Town Base, across the road
Depending on the frontline, it is advantageous to store filled Water Buckets in order to proactively store water in case of fires. Water Wells are considered as water sources, but they cannot be used to harvest water cans.
Industry
In certain war configurations, this region can hold a Logistics Town (known as a 'Logi Hub'). Logi Hubs are towns located in the backlines that contain various logistical structures, which help produce/unlock various equipment. They are the only places where the tech tree can be progressed.
The Logi Hub located in Mercy's Veil will contain:
Singed pages from a journal with entries signed by Legatus Alekos Dimas. Many entries are banal, but others are alarming.
24 Lunarly, 796.
I’ve eaten nothing but crab, rotten apple slices, and olives for the better part of weeks. I’d kill for some tea, or even boiled water. Since these damnable northerners locked down the border, I’ve seen too many starve: children, elderly, or worse. I’ve shared rations with my students to keep them strong, but it’s not enough.
It’s never enough.
25 Lunarly, 796.
Nothing of note today. Some of the children are sneezing up a storm with hay fever. It is common this time of year.
28 Lunarly, 796.
Death has often been a fixture in my life, and I’ve lost many comrades. I’ve accepted it as a truth, mourned them in my own way, through rage and duty. But this time…
I’m at a loss for words. My Ana, she’s inconsolable. The girl’s blood is fire and I fear she’ll too find herself buried in retaliation. The pot's about to boil over and there’s naught I can do to stop it I’m afraid.
The best I can provide is guidance.
10 Respira, 796.
The sight of her leaning in the doorway, painted head to toe in red. I’ve never seen a thing like it. She disobeyed my order, yet it was an order given only to keep her safe. Perhaps I may have been keeping our oppressors safe. They don’t know who we are, who she is. Gods help what they’ve unleashed.
Much too large to be mistaken for a living person, this shrouded figure with clasped hands casts an imposing shadow over you. It reminds you of a tree’s canopy at midday.