Terminus

From Foxhole Wiki
Jump to navigation Jump to search
Versioning

This article could contain outdated information that is inaccurate for the current version (1.56) of the game. It was last updated for 1.55.



The bay region of Terminus is home to one of Veli’s most recently established cities, Therizó. The city sprouted up around the large swaths of farmland in the district. Originally constituting a small cluster of farmsteads, the little village expanded to accommodate the influx of farmers brought in to maintain the land. Known for being the birthplace of wildly successful warlord Thea Maro, it’s no surprise Therizó too became her grave.

A point of near-constant conflict between Caoiva and Veli, Therizó was given time to flourish during the Dead Years. Northern influence is apparent despite Thea’s repeated attempts to ensure the city maintained its cultural identity after decades of occupation. It was Thea, after all, who executed the Warden commander keeping the town under Caoivish control.

Maro, having been groomed from birth in the art of combat, trained peasants and farmers to launch an insurrection against the occupying force. A strange sight it must have been, a young girl teaching farmers how to fire a rifle or disarm a man. Unassuming and unexpected, the fledging leader and her crew engendered the trust of Warden command before carrying out a concerted strike upon the installed officials. Once the city had been liberated, the Colonial military reclaimed the town and awarded Thea with a pair of obsidian armillae before she’d officially taken up arms with the Republic.

There are questions as to why her father’s constituents trained Maro in secret and why they never removed her from the city, but had she not been there, it’s safe to assume Therizó would have become nothing more than another assimilated port town.''

Foxhole Devblog

Terminus is a World Conquest region located in the southeastern edge of the world. It consists of one large landmass, with a couple of rivers (located in the eastern part of the map) feeding into the main bay. It contains the large port city, Therizó, which is located in the center of the map, guarded by several large layered terraces.

The map's Town Base that contributes to the World Conquest's "Victory Condition" is Therizó.

Update History

  • 0.46 Entrenched - Terminus was added into the game as a World Conquest map.
    • Added alongside 13 other maps (placed on the top and bottom of the old world map).
  • 1.50 Inferno - Preplaced Railway Tracks and Train Bridges were introduced to the game, with a permanent Railway Track placed on the map.
  • 1.52 - A Railway Track was added south of Cerberus Wake.
  • 1.54 Naval Warfare - A Train bridge has been added to the Winding Bolas landmass.

Lore

Oil Spill

Oil Spill
LoreIcon.png
Bizarrely, you find a note fixed to a metal barrel.
Dozens of unmarked barrels have washed up at the docks. The Republic claims these resources and a full investigation of their origin is underway. The oil found within is mixed with an unknown substance, and may be dangerous. Any unauthorized personnel caught interfering with the investigation will be reprimanded.

A strong sulfurous smell wafts from the barrels. Your gut intuition suggests it’s more flammable than crude oil.


Location of Oil Spill
Terminus - I10k2

MapTerminusHex.png

MapPost.png

Oil Spill



Explosion Site

Explosion Site
UnexplodedOrdnanceIcon.png
An accidental explosion appears to have scarred the ground here.
Nearby the crater you’re standing in lies a table filled with shells that you gather must be duds. These unexploded ordinances are all marked with a symbol that resembles a dog.

Though the shells were not detonated in the initial explosion, you feel no safer standing nearby, and resolve to exit the vicinity as soon as possible.


Location of Explosion Site
Terminus - F10k4

MapTerminusHex.png

MapPost.png

Explosion Site



Grave of Thea Maro

Grave of Thea Maro
LoreGraves.png
A monument memorialising one of Veli’s greatest heroes.
In reverence to the great warrior of Therizó, a genuine hero of The Legion, and to those at her side; those whom she sent into the fray; those who earned the right to call themselves her Swords.

Legatus Domini, Thea Maro
782 - 847

Gladius Prime, Echo Pullus
771 - 835

Gladius Prime, Matias Bassus
779 - 843

Gladius, Meleana Seneca
792 - 821

Gladius, Lucanis Saturnus
775 - 824

Gladius, Schala Chronos
795 - 851

Gladius, Heron Aspída
780 - 815

Gladius--the name here has been vandalized with the words “TRAITOR” and “COLD BLOOD” carved over it.
781 - 860

Gladius, Yuta Horus
782 - 841

Thea Maro, Great Granddaughter to the late Velian hero, Legatus Prime Silas Maro, and Daughter to Magister Janus Maro. The young liberator of Therizó and her elite unit, the Swords of Maro, set in motion a turning of tides against the northern invaders that is still felt generations hence.

Their eternal rest is well-earned,

For the end, was their glory.


Location of Grave of Thea Maro
Terminus - H12k7

MapTerminusHex.png

MapPost.png

Grave of Thea Maro



Trick Book

Trick Book
LoreIcon3.png
A book with a hidden compartment.
You open the book to find a set of interlocked pages with a hinge. After feeling around for the latch, it flips open, revealing a key.


Location of Trick Book
Terminus - F6k6

MapTerminusHex.png

MapPost.png

Trick Book



Cabinet Key

Cabinet Key
Key01Icon.png
A small key.
There’s not much to this small key. It doesn’t seem large enough for a door, but might open a small chest or drawer.






Locked Cabinet

Locked Cabinet
LoreIcon.png
There’s a locked cabinet.
You push and pull, even try to pry it open, to no avail. The thought of smashing it crosses your mind, but then you risk damaging the contents. Perhaps its locked for a reason.


Location of Locked Cabinet
Terminus - G11k1

MapTerminusHex.png

MapPost.png

Locked Cabinet



Map

Terminus -w Icons & Locations.png

Terminus features the port city of Therizó (mentioned previously in the lore around Smuggler's Fort), along with a large body of open water. The city features architecture different from the central and northern regions, having a more Mediterranean style.

Terraces east of Therizó

West of Therizó are a large layered terraces. These consists of flat ground with small stone ledges to the next level. These ledges can provide cover for armies advancing up-hill. No vehicle can climb the ledges. However, vehicles can drop down from a ledge, allowing a force moving down hill to do an all-out assault with armour. The terraces also features many bushes providing camouflage.

The area south and west of Therizó are open fields. In the southeast corner and along the east mainland coast are impassible rock formations.

Map Locations

  • Aspisa
  • Bay of the Ward
  • Bloody Palm Fort
  • Cerberus Wake
  • Dogbone
  • The Legion's Bounty
  • Martyr's Fang
  • The Phalanx
  • The Respite
  • Rising Loom
  • Sever
  • Therizó
  • Three Siblings
  • Thunder Plains
  • Thunderbolt
  • Warlord's Stead
  • Winding Bolas


Click on a region to open the corresponding page.
Home RegionHome RegionThe Oarbreaker IslesFisherman's RowStema LandingNevish LineFarranac CoastWestgateOriginCallum's CapeStonecradleKing's CageSableportAsh FieldsSpeaking WoodsThe MoorsThe Linn of MercyLoch MórThe HeartlandsRed RiverBasin SionnachReaching TrailCallahan's PassageDeadlandsUmbral WildwoodGreat MarchKalokaiHowl CountyViper PitMarban HollowThe Drowned ValeShackled ChasmAcrithiaClanshead ValleyWeathered ExpanseClahstraAllod's BightTerminusMorgen's CrossingStlican ShelfEndless ShoreReaver's PassGodcroftsTempest IslandThe FingersThe World Map of Foxhole. Click on a region to open the corresponding page.