Substances Instables

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Versioning

This article is considered accurate for the current version (1.56) of the game.


Un baril renforcé de substances extrêmement explosives nécessaire pour les ogives les plus meurtrières.
Description en jeu

Substances Instables is a late-game Grand Matériau that are only used in the construction of the A0E-9 Rocket Warhead.

Acquisition

Structure Input(s) Output Temps
Usine de Munitions (Atelier de Batterie de Roquettes) 3 x 
2 x 
5 MW d'électricité ProductionPowerIcon.png
1 x  Substances Instables UnstableSubstancesIcon.png 00:30:00

The A0E-9 Rocket Platform must be fully researched in the Weapons and Structure IconFilterWeaponsStructures.png Tech Tree in order to be produced.

Use

Modèle:ShippableRecipeInput

Storage

Unstable Substances do not stack in inventories but they can be stored in the stockpiles of Material Pallets, Material Transfer Stations, Small Flatbed Cars, and Rooster - Tumbleboxes.

Tips

  • Due to this item only being used in the construction of the A0E-9 Rocket Warhead, it is not recommended to make them if you or your group is not planning on making/launching them.
    • Despite its limited usage, due to the cost and sheer volume of materials needed to construct a single A0E-9 Rocket Warhead (as well as the other A0E-9 Rocket Parts), it is highly recommended to coordinate with other facilities to maximize the production of their necessary components.
  • If your group is planning on producing them, it is highly recommended to produce a ton of Flame Ammo in advance, as it will drastically reduce production times.
    • One Flame Ammo takes 25 seconds to produce, and since it takes three Flame Ammo per Unstable Substances, players will need 495 Flame Ammo to produce all the necessary Unstable Substances.
    • (25 sec)•(495 Flame Ammo) = 12,375 seconds•(1 min/60 sec) = 206.25 minutes•(1 hr/60 min) = 3.4375 hours

Trivia

  • Unstable Substances are the first item in the game that converts a type of Ammunition into an intermediate material, which are later used in the final product.

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