Blindage Thermique

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Versioning

This article is considered accurate for the current version (1.56) of the game.


Blindage métallique thermo-absorbant qui protège même les matériaux les plus volatiles contre les éléments, évitant des explosions non désirées.
Description en jeu

Blindage Thermique is a large Facility Material which is primarily used in the production of Ship Parts and Rocket Parts.

Acquisition

Structure Input(s) Output Temps
Usine de Munitions 2 x  Matériaux de Construction ConstructionMaterialsIcon.png
5 x 
4 MW d'électricité ProductionPowerIcon.png
1 x  Blindage Thermique ThermalShieldingIcon.png 00:25:00

Tier 2 Facilities must be fully researched in the Weapons and Structure IconFilterWeaponsStructures.png Tech Tree in order to be produced.

Use

Thermal Shielding is an intermediate material used in the production of larger Shippables. While it cannot be used by itself, it is essential in the production, construction, and repairs of Large Ships, and Rocket Parts for an A0E-9 Rocket.

Storage

Thermal Shielding does not stack in inventories but they can be stored in the stockpiles of Material Pallets, Material Transfer Stations, Small Flatbed Cars, and Rooster - Tumbleboxes.

Tips

  • Due to the long production time, it is highly recommended to produce them in large quantities, especially if players plan on using them for Large Ships, such as Destroyers, Submarines, and Battleships.
    • While the ships themselves may last a long time, due to their inability to repair in combat, they need Ship Parts to repair them in a Dry Dock. As such, it is tough for a Large Ship to undergo prolonged combat without repairing it.

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