Prototype 0.0.1
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Date: August 12, 2016
Blog link: Prototype 0.0.1 Released!
New Content
- Completely redesigned map that exposes a small portion of the open world
- New World Structure: Manufacturing Plant
- New World Structure: Armory
- New World Structure: Workshop
- New Buildable Structure: Campsite
- New Buildable Structure: Manned Foxhole
Gameplay Changes
- Production: Weapons and other items can now be produced at at Armory and Workshop
- Manufacturing: Resources can now be generated at the Manufacturing Plant
- Players can now change their spawn location using Campsites
- Players turn slower when holding a Heavy Machine Gun
- Rebalanced the building material cost of most structures
- Grenade distance is now clamped
Major Bug Fixes
- Hit FX are now synchronized with the server so "zero damage" hits are less likely
- Grenade trajectory no longer sinks into the ground when aiming at far away targets
- Fixed bug where other players can see you when you can't see them
- Fixed bug where "Any side" chosen on the main menu doesn't work sometimes (causing teams to be heavily unbalanced)
Other Changes
- Many SFXs have been replaced
- Old Foxhole are no longer buildable
- XP algorithm has been changed
- Player no longer spawns with Medkits, Building Materials, or Binoculars
- Rank is now shown beside player's name on the HUD
- Vote kicks now persist even when players log out of the game
- Chat window no longer shows when players log offline
- Player count is now shown on the server browser screen
Known Issues
- Minimap is incomplete and is missing elements from the actual world
Previous update | Next update |
---|---|
Combat Prototype 0.0.0.7 | Prototype 0.0.2 |