Prototype 0.0.2
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Date: August 19, 2016
Blog link: Prototype 0.0.2 Released!
New Content
Gameplay Changes
- Player limit raised to 100
- Expanded map
- Collaborative building:
- Place a "Build Site"
- Use Hammer on the site to add resources and complete the structure
- Multiple players can add resources at the same time
- Building materials are now manufactured by using the Hammer on raw material nodes (spawned at the manufacturing plant)
- War is won by destroying ALL enemy Outposts (including those built by players)
- Player now spawns at the nearest Outpost (if they don't have a Campsite)
- When spawning from a Campsite, players don't get Rifles or Grenades
- Friendly fire no longer damages Outposts
- Campsite UI now has a "Dismantle" option
- Tweaked XP algorithm
- Campsite cost changed from 30 to 25 materials
- Manned Foxhole cost changed from 80 to 60 materials
- Grenade cost changed from 10 to 5 materials
- Medkit cost changed from 7 to 3 materials
Major Bug Fixes
- Fixed low FPS that occurs when player is near a Campsites
- When crash that sometimes occurs when pressing Apply on the options screen
- Fixed exploit where players could leave the playable area on the map
- Fixed bug that prevents items from being picked up when they are too close to some structures
Other Changes
- Improved minimap visuals
- Items are now transferred from storage in increments (as oppose to all at once)
Previous update | Next update |
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Prototype 0.0.1 | Update 0.0.3 |