Tour d'observation
This article could contain outdated information that is inaccurate for the current version (1.59) of the game. It was last updated for 1.58.
“ | An Observation Tower that provides intel on friendly and enemy forces in an area. | „ |
— In-game description |
La Tour d'observation est une structure défensive du monde qui collecte automatiquement des Renseignements pour sa faction.
Construction
Elle ne peut pas être construite. Elles sont trouvables dans le monde près des côtes. Leur position est indiquée par une icône sur la carte.
Reconstruction
Une Tour d'observation détruite peut être reconstruite avec un Véhicule de Construction et 300 Matériaux Basiques.
Toutes les Tours d'observation commencent détruites au début de chaque guerre et doivent être reconstruites.
Utilisations
Collecte de Renseignements
It automatically gathers Map Intelligence in a 500 meter range but only in a 30° arc, detecting players, vehicles, and structures, and broadcasts it to its faction. Its range is indicated on the map by a semi-transparent white cone. It doesn't need to be garrisoned to work.
Friendly players can enter the tower and rotate the radar dish on top with A
and D
to turn the intel gathering cone on the map.
You can open its menu with E
and view the Action Logs to check the actions done to it (who changed direction, when and how many times, who entered/exited).
Players can see their faction's intel on their map, but the intel displayed is only updated when they interact with a Base or if they have a Radio or Radio Backpack equipped.
The intel gathering is affected by:
- Scout Uniform: players wearing one have an 80% chance of not being seen during each regular scan
- Rain Storm: The scanning radius decreases depending on the storm intensity. At maximum intensity it is halved.
- Frontier Border: Intel gathering structures stop working if they are within 220 meters of a contested border (a red line that shows up between two hexes).
The map intel it broadcasts can be intercepted by enemy Listening Kits and Intelligence Centers.
Résistance
It has a lot of health. It is immune to small arms, fragmentation grenades, and 12.7mm machine guns. It is pretty resistant to most heavy explosives, except Demolition ones.
Tactiques
- Avec sa très longue portée, elle est une cible de choix pour les Kit d'écoute afin de récupérer les renseignements ennemis sur une large zone.
- Due to their long scanning cone, and lack of any maintenance required to keep it operational (unlike other types of intel-gathering structures), it is highly recommended to build them ASAP in order to ensure your faction has map coverage.
Trivia
- In their initial iteration, Observation Towers were placed all around the map, and would gather intel in a large 100 meter radius (akin to an Observation Bunker, or a Watchtower).
- This was changed in 1.54 Naval Warfare, where they were overhauled, and would focus their intel coverage to a large cone. Unlike other intel-gathering structures, these are able to scout enemy underwater Submarines, allowing for their early detection, and potential friendly counterattack.
Galerie
An Observation Tower owned by the Wardens
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