Update 0.0.5
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Date: September 9, 2016
Blog link: Foxhole 0.0.5 Release Notes
New Content
- New Buildable Structure: Pillbox
Gameplay Changes
- Friendly Fire is back!
- Loaded ammo now counts towards player encumbrance
- Manned Foxhole weapon range increased
- Manned Foxhole health has been increased
- Manned Foxhole cost changed from 60 to 50 materials
- Smoke grenade cost changed from 10 to 20 materials
- Night visibility radius reduced
Major Bug Fixes
- Smoke grenades now block the visibility of Foxholes
- Bright flash in the scene no longer occurs at current times of the day
- Day / night cycle no longer gets desynchronized with the in-game date / time
- Tracers now show up properly
Other Changes
- Characters fade when they enter / exit visibility
- Night time visibility range is now visualized with an in-game effect
- Text chat can be muted
- Back end support for war statistics
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Update 0.0.4 | Update 0.0.6 |