Stlican Shelf

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This article is considered accurate for the current version (1.62) of Foxhole.

Stlican Shelf is a region located on the Northeastern part of the map. It is one of a few maps that make up the eastern coastline.

Update History

  • 1.54 Naval Warfare - Stlican Shelf was added into the game as a World Conquest map.
    • It was added alongside three other maps, and five redesigned maps (the final step of the game's naval redesign, which expanded the map to include larger waterways).
  • 1.60 - The central areas of the map were reworked, adding icy terrain and a massive wrecked ship. Cavilltown was redesigned and renamed to Breaker Town.

Trivia

  • Stlican Shelf contains two map locations that were previously located in different regions, but were removed due to map redesigns.
    • Port of Rime was previously located in Weathered Expanse before being moved to Stlican Shelf as a coastal town. Like its previous iteration, it could be considered a Logi Hub.
    • Vulpine Watch was originally located as part of a northeastern section of Endless Shore, but area was redesigned and the Town Base was moved to Stlican Shelf as part of the Eastern Coast redesign. When it was moved, it received a Storage Depot.

Lore

Frozen Journal

Frozen Journal
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A journal that's slick with an icy sheen sits on a frozen barrel.
The pages are frozen, and you can’t open it properly without either shattering or tearing them. There’s no indication of who the author was, but it would be a disrespect to destroy it. You poke around and find a natural break and pry it open.

Part of the page is too water-damaged to read. You run your finger along what’s legible.

Raiders took out three of our night watch. If they keep stripping the ship, there won’t be much left to keep us here. It’s nearly Temple, yet no sign of warmth, no change in weather. This region is truly a hellish land. There should be rains and the first signs of green.

The bastards built their outpost out on the godsdamned ice just to torment us. They’re doubling down, settling in for a long haul. We found this ship. It’s ours. The twins are organizing a few men for a counter-raid in a fortnight. They’re going out to drill a few traps into the ice between us and them, then bait a few of the bastards into the open.

I don’t know the details, but it's a distraction to pilfer their food and wood. Oh, what a boon that would be. We’ve run on fumes for the last week. If this gambit of theirs succeeds, it should buy us some time to send a convoy down south to barter.

One of the children asked why we don’t leave, why we don’t find a home somewhere safer, somewhere warmer. It’s hard to explain to them that there’s always danger, always struggle. The Calypso has been home for months. The storms that slammed the region must’ve routed any skirmishes between its crew and the Wardens. It was nothing more than a ghost ship when we found it.

The rest is frozen solid.
Location of Frozen Journal
Stlican Shelf - G9k9
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Icy Plaque

Icy Plaque
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A plaque completely caked over with ice sits above you.
You strain your eyes to make out what’s on the frozen plaque. To one side, there’s a painting of what was likely once a beautiful sea nymph now damaged and corroded by exposure to frost and ice. The far side has a few names and notes that are mostly illegible.

M— Baros
— Ci—i—lo
— —dros
17—

You surmise they were, perhaps, sponsors? Builders? A ship of this size and demeanour would have been quite the undertaking and required considerable effort and coin.

Underneath the plaque, the name “Calypso” is framed.
Location of Icy Plaque
Stlican Shelf - H10k8
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Empty Cabin

Empty Cabin
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You survey the empty cabin of an old, frozen ship.
Searching around the cabin, it’s clear someone ransacked it. There’s a mattress propped against a wall that suggests perhaps someone used it for shelter. You wonder if they stripped it before or after?

There are small signs of struggle.

Shell casings.

Boot scuffs.

Flecks of dried blood.

There couldn’t have been anything of much use. You suspect the altercation was a personal matter.

Scuff marks on the ladder lead through to the hatch above.
Location of Empty Cabin
Stlican Shelf - H9k1
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Frozen Watch Post

Frozen Watch Post
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The surrounding area appears to be a makeshift watch post.
The binoculars may be cracked, frozen, and worthless, but the grisly sight before you doesn’t require their aid.

Several corpses hang from the mast ahead of your position. They are so frozen the wind no longer has any effect on them. The way they’ve been hung and covered suggests an execution. A display such as this is no accident.

This was a message. A warning.

You pray they met with iron before being strung up.
Location of Frozen Watch Post
Stlican Shelf - H9k1
MapStlicanShelfHex.png
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Hidden Notebook

Hidden Notebook
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You find and dislodge a frozen notebook from between two crates.
This area was a night watch to survey the surrounding landscape based on what few context clues are available.

Given clear signs of activity on this ship post-crash, perhaps a group of refugees or deserters sought refuge from the harsh blizzards and storms the Shelf is known for.

Try as you might, you cannot pry open this notebook. Scraping ice off the cover doesn’t reveal much.

Scavenger Movements.

Day 182.

Whoever inhabited this ship was keeping tabs on someone, and they had been for some time. You try to imagine what life inside an icebound ship must have been like. Your blood chills in response.
Location of Hidden Notebook
Stlican Shelf - H9k1
MapStlicanShelfHex.png
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Impaled Letter

Impaled Letter
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A sealed letter impaled with a lone playing card by a rusty play knife.
As your eyes cross over the skull emblem behind the table, you feel the room turn heavy. This was a message for someone, one they didn’t receive.

The front of the letter is marked “Deadtooth.”

Thanks for setting the table. We have feasted and had our fill.

It’s a wonder who these scavengers belonged to. None of my men had the slightest notion. It’s irritating to learn of a group operating in Hanged Men territory without my say. They’d been a terror to some few dozen squatting deserters for many months. These deserters had no clue what the old bitch had buried in her gut.

I’ve a soft spot for deserters, Deadtooth, but I can’t take em all in. When you arrive, take on the ones left behind. Consider it a personal debt.

Drink for me, will you? To friendship.

- Balderstone

P.S. I’ve left a gift. I know how you love your trophies. Have you a Unioner in your collection? I hope not.
Location of Impaled Letter
Stlican Shelf - G9k3
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Pale Skull

Pale Skull
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You stare into the skull’s empty sockets.
A shiver runs down your spine. Not an unpleasant one. You’re not entirely sure why you’ve kept this awful thing, but you can’t help but feeling lucky with its weight in your palm.

There’s a crack running along the brow that reminds you of a sparrow. Its jawless grin is comical, not frightening. You ponder about whose neck it might’ve belonged to, how it became dislodged.

Bah. Such morbid thoughts come readily enough without the reminding. Perhaps you ought to toss it and wipe your hands.

And yet… why part with it so easily?
Location of Pale Skull
Stlican Shelf - G10k9
MapStlicanShelfHex.png
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Locations

Major

  • Breaker Town
  • Briar
  • Fort Hoarfrost
  • The Old Mourn
  • The Pale House
  • Port of Rime
  • The South Wind
  • Thornhold
  • Vulpine Watch

Minor

  • Broken Zephyr
  • Calving
  • Crystalfleet Inlet
  • Desiccated Front
  • Diarmaid's Plan
  • Glassy Flats
  • Revenant's Walk
  • Searing Blind

Map

StlicanShelfHex merged.png