Serveur Able
Précédemment connu comme Serveur 1
Guerres avant Mise à jour 0.23
Ce tableau inclut seulement les guerres qui avaient des Escarmouches, car elles furent remplacées par la Phase de résistance dans la Mise à jour 0.23 Le date de début ici indique la data où la conquête du monde a commencée, et non quand l'Escarmouche a commencée. Affiché sur le monument leaderboard etait la victoire des Conquêtes et Escarmouches.
Un monument platinum est donné à l'équipe qui gagne la Conquête et le plus d'Escarmouches. Gold pour le gagnant de la conquête mais pas des escarmouches. Silver pour le perdant de la conquête mais gagnant des escarmouches, et Bronze pour le perdant des deux.
Le nombre de victoire de Conquête était 11 de chaque côté, les Wardens avaient cependant 7 monuments platinum, soit 4 de plus que les Colonials.
Guerre | Start Date (yyyy-mm-dd) | End Date (yyyy-mm-dd) | Durée de la guerre (Jours) | Victoire | Intervention des Devs? | Version du jeu | max Joueurs | |
---|---|---|---|---|---|---|---|---|
Conquête du monde | Escarmouche | |||||||
1 | 2018-03-14 | 2018-03-21 | 7 | 0.10 | 0 | |||
2 | 2018-03-23 | 2018-03-30 | 7 | 0.10 | 581 | |||
3 | 2018-04-05 | 2018-04-08 | 3 | 0.11 | 518 | |||
4 | 2018-04-11 | 2018-04-14 | 3 | Tie | 0.11 | 503 | ||
5 | 2018-04-15 | 2018-04-24 | 9 | 0.11 | 512 | |||
6 | 2018-04-27 | 2018-05-05 | 8 | 0.12 | 418 | |||
7 | 2018-05-08 | 2018-05-18 | 10 | 0.12 | 417 | |||
8 | 2018-05-18 | 2018-06-05 | 18 | 0.13 | 463 | |||
9 | 2018-06-07 | 2018-06-11 | 4 | 0.13 | 356 | |||
10 | 2018-06-19 | 2018-06-27 | 8 | 0.14 | 743 | |||
11 | 2018-06-29 | 2018-07-20 | 21 | [1] | 0.14 | 689 | ||
12 | 2018-07-24 | 2018-07-31 | 7 | 0.15 | 702 | |||
13 | 2018-08-02 | 2018-08-24 | 22 | [2] | 0.15 | 541 | ||
14 | 2018-08-29 | 2018-09-24 | 26 | 0.16 | 490 | |||
15 | 2018-09-27 | 2018-10-11 | 14 | 0.17 | 738 | |||
16 | 2018-10-12 | 2018-10-24 | 12 | 0.17 | 478 | |||
17 | 2018-11-01 | 2018-11-15 | 15 | 0.18 | 553 | |||
18 | 2018-11-16 | 2018-12-08 | 22 | 0.19 | 486 | |||
19 | 2018-12-12 | 2018-12-31 | 19 | 0.20 | 1723 | |||
20 | 2018-12-31 | 2019-01-26 | 27 | Tie | [3] | 0.20 | 1667 | |
21 | 2019-01-29 | 2019-02-19 | 21 | 0.21 | 949 | |||
22 | 2019-02-21 | 2019-03-12 | 19 | [4]} | 0.22 | 613 |
Guerres après la mise à jour 0.23 (Relics of War)
With update 0.23 relic vehicles were introduced into the game. These vehicles were randomly generated close to towns and would have to be excavated to be used.
Resistance mode was also added which replaced the skirmish mode from before, this mode allowed teams to continue fighting the war even after it had "ended".
Guerres après mise à jour 0.26 (Conquête du monde 2.0)
With update 0.26 "World Conquest 2.0" many changes were implemented which impacted all wars greatly. The map was expanded, relic vehicles were removed completely (cited to return eventually), logistics was overhauled with resources being limited and randomly distributed and the starting positions for each team was changed each war.
War | Start Date (yyyy-mm-dd) | End Date (yyyy-mm-dd) | Starting Conditions | World Conquest Victor | Dev Intervention? | Game Version |
---|---|---|---|---|---|---|
30 | 2019-06-19 | 2019-07-05 | ? | 0.26 | ||
31 | 2019-07-05 | 2019-07-08 | Image | 0.26 | ||
32 | 2019-07-08 | 2019-07-14 | Image | 0.26 | ||
33 | 2019-07-16 | 2019-07-22 | Image | 0.27 | ||
34 | 2019-07-24 | 2019-08-11 | Image | 0.27 | ||
35 | 2019-08-12 | 2019-08-18 | Image | 0.28 | ||
36 | 2019-08-19 | 2019-08-29 | ? | 0.28 | ||
37 | 2019-08-30 | 2019-09-15 | ? | 0.28 | ||
38 | 2019-09-18 | 2019-09-29 | Image | 0.29 | ||
39 | 2019-09-30 | 2019-10-08 | Image | 0.29 | ||
40 | 2019-10-09 | 2019-10-13 | Image | 0.29 | ||
41 | 2019-10-16 | 2019-10-29 | 0.30 | |||
42 | 2019-10-30 | 2019-11-12 | 0.30 | |||
43 | 2019-11-13 | 2019-11-25 | 0.31 | |||
44 | 2019-11-27 | 2019-12-08 | 0.31 |
Wars after Update 0.32 (Trench Warfare)
Update 0.32 added Trenches and Bunker systems, revamping the games combat and building and changing wars dramatically, this system would be expanded more in further updates following.
Guerre | Début (yyyy-mm-dd) | Fin (yyyy-mm-dd) | Gagnant | Intervention des Devs? | Version du jeu |
---|---|---|---|---|---|
45 | 2019-12-11 | 2019-12-30 | -Relic Armory | 0.32 | |
46 | 2019-12-31 | 2020-01-13 | -Relic Armory | 0.32 | |
47 | 2020-01-15 | 2020-01-24 | -Relic Armory | 0.32 | |
48 | 2020-01-25 | 2020-02-05 | 0.32 | ||
49 | 2020-02-07 | 2020-03-01 | 0.33 | ||
50 | 2020-03-04 | 2020-03-18 | 0.34 | ||
51 | 2020-03-20 | 2020-04-07 | [5] | 0.34 | |
52 | 2020-04-08 | 2020-04-24 | 0.35 | ||
53 | 2020-04-25 | 2020-05-19 | 0.35 | ||
54 | 2020-05-21 | 2020-06-10 | - Relic Prototyping | ||
55 | 2020-06-11 | 2020-06-21 | |||
56 | 2020-06-23 | 2020-07-10 | |||
57 | 2020-07-11 | 2020-08-01 | (VPs lowered, Not announced) | ||
58 | 2020-08-03 | 2020-08-09 | [6] |
Guerres après mise à jour 0.37 (Arms Race)
Update 0.37 added vehicle variants, the engineering center, armour systems, many map changes and the removal of many classic defenses, this system would be expanded more in further updates following.
Guerres après mise à jour 0.40
Update 0.40 removed the ability for small arms to damage structures and added a revamped suppression system.
Guerres après mise à jour 0.42 (Winter Army)
Update 0.42 brought major changes to Artillery, Weapons and added Weather Systems. It also brought a swathe of new Vehicles to the game.
War | Start Date (yyyy-mm-dd) | End Date (yyyy-mm-dd) | War Length (Days) | World Conquest Victor | Total Casualties | Colonial Casualties | Warden Casualties | Dev Intervention? | Game Version |
---|---|---|---|---|---|---|---|---|---|
71 | 2021-02-24 | 2021-03-14 | 18.3 | 2,581,389 | 1,300,117 | 1,281,272 | Victory towns adjusted from 20 to 19 [7] | 0.42 | |
72 | 2021-03-16 | 2021-03-26 | 10.1 | 1,401,378 | 716,561 | 684,817 | 0.42 | ||
73 | 2021-03-27 | 2021-04-08 | 11.6 | 1,249,361 | 593,262 | 656,099 | 0.42 | ||
74 | 2021-04-09 | 2021-04-18 | 8.9 | 900,281 | 463,614 | 436,667 | 0.42 | ||
75 | 2021-04-21 | 2021-05-23 | 31.2 | 3,013,436 | 1,467,465 | 1,545,971 | War has been reset due to duplication exploit.[1] | 0.43 | |
76 | 2021-05-25 | 2021-06-07 | 12.6 | 1,299,333 | 636,151 | 663,182 | 0.43 | ||
77 | 2021-06-08 | 2021-06-21 | 13 | 1,254,994 | 634,718 | 620,276 | 0.44 | ||
78 | 2021-06-21 | 2021-06-28 | 5.9 | 706,343 | 333,388 | 372,955 | 0.44 | ||
79 | 2021-07-12 | 2021-07-15 | 15.5 | 2,213,271 | 1,061,309 | 1,151,962 | 0.44 | ||
80 | 2021-07-16 | 2021-08-11 | 26 | 3,065,227 | 1,563,998 | 1,501,229 | 0.45 | ||
81 | 2021-08-12 | 2021-09-12 | 30.7 | 3,305,972 | 1,648,744 | 1,657,228 | Relic war | 0.45 | |
82 | 2021-09-13 | 2021-09-19 | 6.1 | 552,333 | 287,972 | 264,361 | Deadline to end before Sept. 20 1PM EDT. | 0.45 |
Guerres après mise à jour 0.46 (Entrenched)
War | Start Date (yyyy-mm-dd) | End Date (yyyy-mm-dd) | War Length (Days) | World Conquest Victor | Total Casualties | Colonial Casualties | Warden Casualties | Dev Intervention? | Game Version |
---|---|---|---|---|---|---|---|---|---|
83 | 2021-09-22 | 2021-10-29 | 36.7 | 4,380,155 | 2,218,594 | 2,161,561 | Frontier bases spawned. Pillboxes nerfed. | 0.46 | |
84 | 2021-10-30 | 2021-11-13 | 14 | 1,139,494 | 554,617 | 584,877 | 0.46 | ||
85 | 2021-11-15 | 2021-12-11 | 26 | 2,307,876 | 1,143,826 | 1,164,050 | 0.46 | ||
86 | 2021-12-14 | 2022-01-09 | 27 | 3,100,803 | 1,505,401 | 1,595,402 | 0.47 | ||
87 | 2022-01-11 | 2022-02-16 | 35.7 | 4,041,279 | 1,937,613 | 2,103,666 | 0.47 | ||
88 | 2022-02-18 | 2022-03-02 | 13 | 1,168,903 | 562,077 | 606,826 | 0.47 | ||
89 | 2022-03-03 | 2022-03-27 | 26 | 1,611,365 | 810,680 | 800,685 | 0.48 | ||
90 | 2022-03-29 | 2022-05-01 | 34 | 3,404,815 | 1,670,597 | 1,734,218 | 0.48 | ||
91 | 2022-05-03 | 2022-05-29 | 25 | 2,728,279 | 1,383,432 | 1,344,847 | 0.48 | ||
92 | 2022-05-30 | 2022-06-23 | 25 | 2,433,666 | 1,208,070 | 1,225,596 | 0.49 | ||
93 | 2022-06-24 | 2022-07-18 | 25 | 2,330,294 | 1,103,222 | 1,227,072 | 0.49 | ||
94 | 2022-07-19 | 2022-08-09 | 22 | 2,142,386 | 1,088,520 | 1,053,866 | Relic war[2] | 0.49 | |
95 | 2022-08-11 | 2022-09-23 | 44 | 4,289,076 | 2,143,103 | 2,145,973 | 0.49 |
Guerres après mise à jour 1.50 (Inferno)
War | Start Date (yyyy-mm-dd) | End Date (yyyy-mm-dd) | War Length (Days) | World Conquest Victor | Total Casualties | Colonial Casualties | Warden Casualties | Dev Intervention? | Game Version |
---|---|---|---|---|---|---|---|---|---|
96 | 2022-09-28 | 2022-11-02 | 36 | 4,677,055 | 2,326,114 | 2,350,941 | Fire effects nerfed. Water effects buffed. | 1.50 | |
97 | 2022-11-05 | 2022-11-21 | 17 | 1,336,190 | 649,339 | 686,851 | 1.50 | ||
98 | 2022-11-23 | 2022-12-12 | 20 | 1,419,011 | 645,306 | 773,705 | VPs reduced. | 1.50 | |
99 | 2022-12-13 | 2022-12-31 | 19 | 1,364,940 | 618,302 | 746,638 | 1.51 | ||
100 | 2023-01-02 | 2023-02-27 | 57 | 6,629,237 | 3,214,681 | 3,414,556 | 1.51 | ||
101 | 2023-03-01 | 2023-03-16 | 16 | 1,715,351 | 859,969 | 855,382 | 1.51 | ||
102 | 2023-03-17 | 2023-04-23 | 38 | 4,855,577 | 2,311,502 | 2,544,075 | 1.52 | ||
103 | 2023-04-24 | 2023-05-22 | 29 | 2,678,934 | 1,355,860 | 1,323,083 | 1.52 | ||
104 | 2023-05-24 | 2023-06-12 | 19 | 1,652,987 | 789,564 | 863,423 | 1.52 |
Wars after Update 1.53
Update 1.53 ajoute deux nouvelles régions, déplace 2 autres regions.
War | Start Date (yyyy-mm-dd) | End Date (yyyy-mm-dd) | War Length (Days) | World Conquest Victor | Total Casualties | Colonial Casualties | Warden Casualties | Dev Intervention? | Game Version |
---|---|---|---|---|---|---|---|---|---|
105 | 2023-6-14 | 1.53 |
Résultats Totaux des Guerres
Leaderboard | Faction | World Conquest Victories | Longest Victory Streak |
---|---|---|---|
1 | 49 | 6, Wars 58-63 | |
2 | 49 | 5, Wars 75-79 |