Speaking Woods
This article could contain outdated information that is inaccurate for the current version (1.56) of the game. It was last updated for 1.51.
“ | Untouched by the ravages of war, the Speaking Woods are said to consume the lives of those who enter. Due to the folktales surrounding the forest, most simply opt to, well, go around. Those who are brash enough learn the hard way.
Tasked with relocating a prison camp, a Caoivish commander by the name of Quinn, the fool he was, annexed an abandoned village in the nearby woods. Within days, most of his prisoners went mad. The watchmen couldn't keep the prisoners subdued, so they opened fire and put down every last one of them. It wasn't long before his men lost their minds, killing themselves and one another before Quinn too succumbed to the voices. Perhaps it was something in the water. Or perhaps they should have heeded the warnings whispered by the trees. |
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— Foxhole Devblog |
The Speaking Woods is a map in the northwest of the world and is the terminus of the river that flows through The Moors and Callum's Cape before merging into the sea in Stonecradle.
History
The map of the Speaking Woods was added in Update 0.46 Entrenched.
Map
Map Locations
- Calmland
- Cursed Court
- The Filament
- Fort Blather
- Hush
- Inari Base
- Mount Rell
- Mute
- Reaching River
- Rell Foothills
- Sotto Bank
- Stem
- Tine
- Wound
- Potentiellement dépassé
- Pages qui utilisent Div col
- Cartes