Weathered Expanse
“ | Deep in the mountains, The Weathering Halls stood for centuries as a bastion of hope during less sophisticated times. Surrounding the Halls were three great gates, blocking passage or defending from northern invaders. The Warden's prized fortress and sturdy walls endured through the Great Wars. That was until the Colonials marched on The Weathering Expanse. | „ |
— Old In-game description |
Weathered Expanse is a World Conquest region located in the Northeast of the world map. Open spaces dominate vast swaths of the map. The weather here is more frigid, noticeable by the snowy ground and falling snow. The map also features large walls similar to the Bulwark running through the southern regions.
Logistical Locations
Water Wells
There are __ Water Wells located within the region:
Depending on the frontline, it is advantageous to store filled Water Buckets in order to proactively store water in case of fires. Water Wells are considered as water sources, but they cannot be used to harvest water cans.
Industry
In certain war configurations, this region will be a Logistics Town (known as a 'Logi Hub'). Logi Hubs are towns located in the backlines that contain various logistical structures, which help produce/unlock various equipment. They are the only places where the tech tree can be progressed.
The Logi Hub located in Weathering Halls will contain:
- A Construction Yard, Garage, and Refinery
- An Engineering Center
- Three Factories
Depending on the map configuration it may contain various logistical structures, which can provide various frontline needs.
- Foxcatcher - a Refinery
- Weathering Halls - a Construction Yard
- NOTE: This is assuming it's not a Logi Hub.
Shipyards
There is one Shipyards located in the region:
- Wrightwalk - West of the Town Base
Storage
- Location(s) that contain a Seaport
- Weathering Halls
- Location(s) that contain a Storage Depot
- Crow's Nest
- Foxcatcher
Update History
- 0.0.30 - Weathered Expanse was added into the game.
- 0.13 - added a large coastline on the eastern side. This was done to line the map up with Endless Shore and to prepare the whole east coast (Weathered Expanse, Endless Shore, and Umbral Wildwood) for naval gameplay.
- 0.17 Industry of War - the Port Base was moved to the Port of Rime to give the Wardens an actual Port Base.
- 0.20 Foundation of War - Observation Towers and Safehouses were introduced to the game and placed through out the map.
- 0.26 War Machine - With the release of the new hexagonal maps, Weathered expanse was disconnected from Callahan's Passage, which also resulted in the removal of the rock formations on the west side of the map.
- 0.28 - The map layout has been adjusted to accommodate Godcrofts and Tempest Island changes.
- 0.33 - Introduced minor changes to the map.
- Updated fog effects with improved visibility and visuals.
- Added new environment walls (Weathering Halls) that allow for more player interactivity.
- 1.50 Inferno - Preplaced Railway Tracks and Train Bridges were introduced to the game, with a permanent Railway Track placed on the map.
- 1.53 - Old assets located on the map have been updated.
- 1.54 Naval Warfare - Introduced major changes to the map.
- Port of Rime was moved to Stlican Shelf, and The Weathering Halls is now a Logi Town.
- The landmass has been extended south-east to connect to Stlican Shelf and Morgen's Crossing.
Lore
Manuscript Page
This captain, as well as the livestock, froze to death. It’s said that when the ice cleared and winter passed, the ship sank to the depths of the ocean.
One by one, the surviving crew died of pneumonia. Months, even years after they lost the Burgundi, each crew member would fall ill until there were none alive.
No one would tell me the captain’s true name. Even the thought of it seemed to scare them.
Snow-Caked Sign
The sight of it chills you. Best leave soon or you’ll share the sign’s fate.
Sign to Frostmarch
Only, there is no town. Nothing more than a name.
Ice-Caked Sign
Inner Dialogue
Musings of a Deserting Soldier
If Maro were alive to see what a farce his namesake has become, he'd have begged to swallow that bullet.
Old in-game description
“ | Deep in the mountains, The Weathering Halls stood for centuries as a bastion of hope during less sophisticated times. Surrounding the Halls were three great gates, blocking passage or defending from northen invaders. The Warden's prized fortress and sturdy walls endured through the Great Wars. That was until the Colonials marched on the Weathering Expanse. | „ |
— 2017 in-game description |
Map
Named Locations in Weathered Expanse
- Bannerwatch
- Barrowsfield
- Crow's Nest
- Dullahan's Crest
- Eapoe
- Foxcatcher
- Frostmarch
- Huntsfort
- The Ivory Bank
- The Ivory Sea
- Kirkyard
- Necropolis
- Port of Rime
- Revenant's Path
- Rime Wastes
- Shattered Advance
- The Spear
- Spirit Watch
- The Stand
- The Weathered Wall
- The Weathering Halls
- Wightwalk
- Wraith's Gate
Trivia
- Weather Expanse was the fourth map ever introduced into Foxhole.
- The town, Port of Rime, has been moved to various locations over the course of the game's development.
- In 1.54 Naval Warfare, the town was moved to Stlican Shelf.
Click on a region to open the corresponding page. |
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