Update 0.0.23
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Date: February 16, 2017
Blog link: Foxhole 0.0.23 Release Notes
New Content
- New Item: Revolver
- A high high recoil, high damage Revolver that is effective at short to medium range
- New Item: Sledge Hammer
- Used to gather Components (See Resource system changes below)
- Gathers resources faster than Hammer
- Chain Link Fence, Reinforced Wall, and Fortress Wall
- All previous wall structures have been replaced with new versions
- Higher tier walls (Reinforced and Fortress) are now upgraded from the lowest tier wall (Chain Walls)
Gameplay Features & Changes
- Structure Upgrading
- Walls can now be upgraded by walking up to them and press 'E'
- Resource system changes
- There are now two types of salvage and materials in the game. Different items and structures require different types of materials.
- Scrap gets salvaged into Basic Materials
- Components get salvaged into Refined Materials (Higher chance to yield Tech Part vs Scrap)
- Practice mode is removed from the game (Deadlands no longer has a restricted playable area)
- All previously locations with one Armory now has two
- Truck inventory can no longer be accessed by non-Coalition members when locked
- Significantly decreased the chance of spawning in the wild at the same location twice in a row
Game Balance
- Callahan's Passage has been redesigned
- Storage Box capacity increased from 12 to 18 items
- Fuel encumbrance decreased by 25%
- Technology Part encumbrance decreased by 40%
- Rifle accuracy improved when firing from crouched and prone positions
- Outpost health reduced by 30%
- Workshop Technology Level 2 requires 100 instead of 75 Tech Parts
- Material cost changes
- Storage Box: 10 Build Materials => 25 Basic Materials
- Outpost: 450 Building Materials => 250 Refined Materials
- Field Artillery: 120 Building Materials => 70 Refined Materials
- Half-Track: 200 Building Materials => 100 Refined Materials
- Gun Turret: 120 Building Materials => 70 Refined Materials
Other Changes
- Many icons have been redesigned for improved clarify
- HUD compass now shows N, E, S, W symbols
- Added legend to map screen
- Weekly War status is now shown on the in-game map
- The countdown timer has been removed from the top of the HUD
- War Correspondent now shows map name
- Redesigned main menu (work in progress) with news feed
- Typing Korean or Russian into the text chat window for the first time will now prompt the user with the text options
- Add alert dialog showing "Code of Conduct"
- Improvements to the vote kick system
- Support for password protected servers
Major Bug Fixes
- Mortar now deals consistent damage to bridges
- Green Ash now kills offline characters
- Wounded characters are no longer hard to target
- Fixed rare server crash
- Destroying a bridge with friendly players on it no longer counts as team kills
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Update 0.0.22 | Update 0.0.24 |